Ka1deron

Questions to the developers, Autumn 2018

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What is the point of some blue wheels having lower durriblity than white wheels? With the grip rework whats the point of running these lower durability wheels. Even if their power ratio has changed does it offset the durability/PS ratio when compared to whites?

Woodyrojo (Posted )

Hello, DRRPickel. It all depends on the type of vehicle you want to build. If you need an extremely fast and maneuverable car, then you should definitely take a look at the wheels you've mentioned. Yes, they are less durable, but they are lighter and are not as demanding in terms of the vehicles' power. The less power they consume, the faster your vehicle is.
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Edited because reasons...

Anyway, the corvo has reduced spread as a fusion option... why?

On another note. Can you remove the kickback to enemied caused by reapers now that they have no cooldown. You cannot even compete 1v1 with a hover if facing them since they simply spin you around

Edited by AzraelsGrace

Woodyrojo (Posted )

Hello, AzraelsGrace. 1. It's because its spread increases when you shoot all the 6 bullets in a moment. This fusion makes the weapon more precise. 2. No plans to do that. That's one of the bonuses the minigun provides and it's fair enough for a legendary weapon. Anyway, you're still able to counter it by constant maneuvering. Remember that the minigun's rotation speed is not that high :)

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Guest niddhogg perk

how come niddhogg perk dosent work with colossus?is this a mistake or purposeful ?

Woodyrojo (Posted )

Hello! It was a bug that we've fixed in one of the recent hotfixes.

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Do you ever plan on making the Harvester more in line with the rest on the weapons? They are way, way, too strong. You can't damage the for the most part. I have seen 4 people shooting cannons and I was hitting it with Mini guns and it never made a dent. he killed us all in the end. with just a Harvester. I have quit playing for this reason. Yes I could get one, but then everybody would need one to compete. If you don't care about your players maybe you will care about losing there money.

Woodyrojo (Posted )

Hello, Max_Range. According to all the recent statistics, the Harvester doesn't require any tweaks and its effectiveness rate is not that high. There're already a lot of ways to counter melee builds: the Oculus VI invisibility detector, the 'Chameleon' modules to get away on a fast vehicle, you also can shoot off your enemy's movement parts and his vehicle will be unable to move or catch up with your speed. Of course, these are not 100% ways to counter such builds and there shouldn't be any of them. Otherwise, the weapon will be useless.

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Guest Account link needs help !

I have one and only one question : How to link my crossout account to steam, because i haven't downloaded crossout with steam but with your official site, and i would like to buy Arachnophobia pack with my steam money… thing i can not do because it is not linked to steam...  but i didnt found after 4 hours of searching… help ! (bad English apologized ? :D)

Woodyrojo (Posted )

Hello! Please, submit a request to our Support and they will provide you all the existing information regarding linking your accounts. Here's the link to submit your request: https://support.gaijin.net/hc/en-us/requests/new

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About INVASION gamemode.

Do you find that like this it is a serious challenge, actually really playable? When it goes bad, most of the times you do not make it even to see the new leviathan that it has already destroyed the pump, pump that before the leviathan was 100% health. When playing something it is expected to be a nearly fair challenge, but from this perspective it seems there is not much one can play.

One thing if the leviathan played it against the players  and won, but if he solos the tower what are the players in the game for? The tower being destroyed should be there to force players facing the leviathan, but not it becoming the game. A leviathan could have an increasing damage output to the tower if not attacked, but as it is one just thinks wtf is going on?

Please speak your thoughts.

Woodyrojo (Posted )

Hello, Giovanni_IT. We've already applied all the necessary Invasion fixes for both console versions and plan to include them in the next PC update.

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Guest Dscounts on Halloween

Hi, im pretty new to the game and wanted to buy a pack for a long time now and i was wondering: will there be any sales on Halloween? thanks

Woodyrojo (Posted )

Hello! We do not announce any sales and discounts in advance. As soon as any sale starts, we immediately release special news to inform all the players.

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Anything planned for new parts for Steppenwolf? The kind all, every single factions have, even advanced factions. Bumpers.

Quite a few idea from many players in this topic.

 

Woodyrojo (Posted )

Hello, SoulDeliverer! Soon Steppenwolfs will receive the Cyclone autocannon :)

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Guest consult
扰流板
扰流板
扰流板

 

 

Blue team total 56,886 ps VS Red team total 73,557 ps.
Please tell me how to win?

Woodyrojo (Posted )

Hello! The MM issues is one of the most important things we plan to discuss and fix on consoles. Still, it requires some time as tweaks should be implemented carefully and step by step.

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Are the spikes going to be craftable in the future?

Woodyrojo (Posted )

Hello, alvarobando. No, we don't plan to make them craftable. Spikes are exclusive weapons of the Knechte faction.

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Thanks again for this great game!

Is there a specific place for weapon/module suggestions?

My suggestion is a module that engulfs ones car into a electro magnetic shield of sorts.

What it does is counters kapkan cables, skinner cables by completing electrical circuit to the ground and either melts cable or kills kapkan.

It could also interfere with electronic detection (not full on chameleon) and possibly jam radio signals in close proximity or in contact  to the user.

Maybe Dawns Children?

Sorry if this is out of place

 

Ka1deron (Posted )

Hello! Yes, there's a special topic devoted to the suggestions about weapons and modules, you can always share your ideas here: https://forum.crossout.net/index.php?/forum/55-weapons-hardware-and-details/
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Hello there! Back with another question!

What happened to the Custom Battle Mode. The last we heard from you say anything about was it was in its final stages of completion. What's going on with that mode? I think it's about time we got it now.

Ka1deron (Posted )

TBKUK, hello! Previously we stated that we still plan to make this mode available for all players and that it requires additional work. This work is still in progress and once there will be more info on the mode's ETA, we will share it with our players;)

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Hi Woodyrojo & crew,

Just 1 question: the new craft-able items from the last knight riders event, does it include the Piercer?

thanks

Stoopid_noob :)

 

Ka1deron (Posted )

Hello! Very soon we plan to share the information about the Knechte weapons that will be added to the faction workbenches. Stay tuned;)

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Hi,

Just wanted to say thanks for being more open with the community and listening to what we have to say. I know it seems like a thankless job at times to try and please everybody, but you guys are doing great.

There is obviously some stuff that can be worked on and that needs some tweaks but it's great that you guys are always implementing new stuff.

Craft, ride, destroy :shturm_light:

Woodyrojo (Posted )

Thank you for your kind words, JKluzy! :)
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Why devs locked replies on new patch (0.9.130), im confused now where to reply my issues ? I noticed that i got 20-30% lower FPS than before patch, thats all...

Ka1deron (Posted )

Yangosu, hello! In case the issue still reamins, you can always create a proper bug - report in this section of our forums: https://forum.crossout.net/index.php?/forum/59-bug-reports-premoderation/. This info may help us find a source of the problem and find a solution ASAP.

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Hello Crossout and Woodyrojo,

1/ You removed adventure containeur, for 2h gaming, and Prospector's containeur with everyday connection, why them and not others ? 

2/ Why no containeur to craft with knight riders ? 

3/ And will is there some containeurs to craft with halloween + Christmas and others event ?

 

thank you for answering, have a good day :) 

Woodyrojo (Posted )

Hello, JarJarBZH! 1. As you know, we've reworked the old system of daily tasks and seasons and the tasks for 2 hours/day and 14 hourse/week, as well as old daily login rewards, are gone. Now you can get the 'Miner's container' (former container for 14h) by completing 25 daily challenges. This doesn't mean that we won't see all the other containers anymore for 100%. It is possible that in the future we may see them as rewards for some other activities. 2. We've decided to move from the containers system to crafting. We believe that it's better when a player has an opportunity to choose particular part he wants to receive instead of producing numerous containers. 3. During the Halloween event we also don't plan to introduce any new containers.

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Can you introduce a friendly garage where we can test our contact builds  together? Only option currently is in bedlam...which spawn points are far sometimes so it makes it hard to want to get to each other especially if one person doesn't have wheels! Or we could go into a battle match where we spawn right beside each other but oh look our ride doesn't attach right so let's leave the game and make an adjustment and repeat! We need a safe zone for testing contact builds or an easier method of transferring blueprints back n forth.

Woodyrojo (Posted )

Hello, xChickengizzurdx! We believe that all such problems will be gone when the 'Custom battle' mode will be open for everyone. According to its current state, you'll be able to team up with your friend, launch any raid, test your builds and coupling modules and leave the raid. There're no rewards in 'Custom battle' mode, so it won't require any fuel to enter the raid. But I repeat that it's the current state of the mode and it may somehow be changed prior its release.
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When going backwards, the Icarus hovers turn in the opposite direction than literally any other movement part in the game, is this a bug or is it intended? 

Woodyrojo (Posted )

Hello, xCrossFaith! Yes, it works as it is intended and is a feature of hovers' controls mechanic.

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hi, i posted a comment some time ago and it seem that it was not welcome at all. I'm sorry

 

i noticed the change on wasp regarding the firing angle. and i think it was performing better before the tweak. now using more than 1 wasp make them aim in weird angle and not toward the crosshair (i made sure it was not because of obstacle.

 

i think this weapon was doing very well as a limited firing angle weapon (kind of like goblin)

but since the tweak change them in such a way. and regarding the fact that there exist no module or co-driver or part of any kind with bonus applying to unguided rocket (to my knowledge at least) i believe this will make the AT Wasp in a state of under-performance compared to other rare parts and compared to its big brother of epic counterpart the cricket M1.

 

i am pretty sure that you would not have had the time to gather data on this yet, but i am mainly a cannon/missile user and i can guarantee that in its current state, AT Wast will soon be severely underperforming, at least more so than all other missile weapon or otherwise exotic weapon.    to give you a concrete example. before the tweak, i could easily get away with either 2 kill or 2 assist. not i can hardly make 1 assist at the moment.

true, its the lowest rarity of its kind, but i don't think the new shooting angle give it the versatility it deserve. it have a wider aim, but not enough to be of practical use and far to much to be used on a fast moving build.

as i interpret this, this weapon is better suited for light and fast build that are highly mobile and can surprise their opponent. however. moving around very much just make the shooting angle twitch everywhere and its not possible to aim anything.

 

having said that, i would suggest just undoing or greatly enhancing the crosshair convergence quality (the current width of the aiming angle does not justify having a slow crosshair convergence speed)

furthermore. it seem that the model of the wasp was also altered. since their behavior have changed when put one side to each other ( maybe part of the reason they can't aim all in the crosshair when using 2,3 or 4)

but if its the case, that would mean that wasp user have no choice but to space them. witch mean they would be that much harder to protect.

and its bad because those weapon are extremely fragile. and spacing them to circumvent the change in aim width and model collision would make it so hard to protect them in an efficient way and still be able to shoot with them that one would have to switch to full hover for maximum evading capability.

but then again. wasp don't have free aim so putting them on an hover would be counterproductive since hover are hard to control and quite honestly limited fire angle weapon are quite pointless on a hover that's build for evasive capability if you expect so much as hitting your opponent even once. (except cannons, witch are good on any build so long as the build can turn.)

not to mention that people who use rare tier weapon don't necessarily have the money to just trow 1400-2000 coin in the game to buy (witch amount to a serious sum of money to be frank, especially in Canada since currency conversion **** us in the ***).

 

i'd love for retroactive measure to be taken for the wasp. if at all possible.

 

thank you for your time

Woodyrojo (Posted )

Hello, ObisTheTormentor, and thank you for the detailed feedback on the current AT Wasp changes. We'll definitely check updated rates of the weapon and verify all the information you've provided. Only after that we'll consider, whether any further tweaks or rollback are required or not. Thank you once again!

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My PC is well above the specifications to play Crossout, When I try to play at my native desktop resolution ( 9600x1800 ) the game crashes.

I have to play in a tiny box. Will you please look into this crash? I submit every crash report through the launcher.

Woodyrojo (Posted )

Hello, ShallowR. I see that you've already shared your bug report on the forums. I've edited it and added information about your native desctop resolution. Let's wait for the answer of our tech. specialists.

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1. Is there coming new AI weapons? 

2. Is there coming new driver how specially is AI weapons? 

 

Woodyrojo (Posted )

Hello, Santonik! Atm we don't plan to introduce any new AI weapons, as well as any new co-drivers. Each co-driver is related to each in-game faction, so, probably, there will be no new co-drivers until a new faction is introduced.

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Guest takeo17
Στις 3/9/2018 στις 10:06 π.μ., ο BjKalderon δήλωσε:

When i try to sign in to the game , it kicks me out writing <Fatal Error.OnGpuDeviceCreated failed>. Is a problem from my computer or from my acount at Crossout?

 

Woodyrojo (Posted )

Hello, takeo17! Please, leave your bug report in this forum section: https://forum.crossout.net/index.php?/forum/59-bug-reports-premoderation/ Don't forget to attach your in-game logs and screenshots of the error. This will help us to locate the source of the error and fix it asap. Thank you!

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Hello devs!!

 
Why we do not have police lightbar (horn) on Xbox?
Thank you for your answer

Woodyrojo (Posted )

Hello, THE_N3GATIVE! Atm we're working on 2 new modes that have been announced earlier and don't plan to introduce any new faction soon. About the lightbar: it's an exclusive decor part for the PS4 pack, as well as the 'Taxi sign' is an exclusive part of the Xbox pack 'Harsh weekday'.

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Im back playing PS4 crossout after a year or so. I quit and wrote my greef here on forum. 

Now im back and the game is no more in BETA. And i Just gotta say: good job devs. Game feel balanced now. I can do mission and a bit of grinding and trading and within a week i can have a Purple weapon. 

Hard raids feel balanced to overall ps score and now i can invite Some of my ESO friends to give it a try aswell. Instead of warning them for 6 month futile grind. 

My only advice: make night time battles. And never again force players to pay, only seduce them. 

Make more crazy exhausts and attributes that seduces people to buy crossout coins instead of a case of beer :)

Also flares, this game needs military flares. Especially in night time battles. That would be amazing ;)

But overall good job and love how the game is on ps4 now!!!

Hope community and game Will grow like crazy!!! <3

Woodyrojo (Posted )

Thank you for your feedback and kind words, Evert112! Welcome back to the Wastelands! :)

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