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Spawn protection

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On 10/25/2018 at 8:31 PM, Minikow said:

10s and automatically disactivate when moved more than 5m

I agree, good idea, this is helpful especially in Rock city map.

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On 12/18/2018 at 3:34 AM, Kroklokwafzi said:

519822469_SpawnDeath.gif.df88ea1ae5ecaed

I'm at work. I never laughed that hard at work. My coworkers thinks I'm crazy. I showed this and now they think I'm just stupid Thanks.

  • Haha 2

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I like this suggestion very much. It would help plenty if it also effects raids since sometimes the game trolls you by placing the leviathan or a horde of lunatics right beside the spawn.

However, this "spawn flickering" should also disable your weapons and modules for as long as it is active because there is a difference between protection and invincibility: its upsetting to be killed right at spawn, but it would be even more getting killed by a flickering player.

Edited by lucashc90
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