Todesklinge

Ultimate War (5vs5vs5) or (6vs6vs6)

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3 Opponents of each 5 (or 6) Survivors fight for the central core of the map!

OR fight for the 3 capture zones!

What team makes the big deal and can conquer 2 zones?

 

Let the war begin!

 

If its possible, make 6vs6vs6 :)

 

This game mode whould have more fun, because you have more enemys... or some enemys as friends to defeat the other strongher team, maybe?

 

Do you like it?

Edited by Todesklinge
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Opening up, gathering feedback from players!

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You would get more ppl frustrated.

 

8 vs 8 ^= 8 mad

6 vs 6 vs 6 ^= 12 mad

 

Imo this game isnt ready for that. But could be fun if all the other matches are still available the same time.

Edited by _cottton_

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The existing maps were designed with two opposing teams in mind. Cramming three onto a map could result in one team having either an advantage or a disadvantage in terms of the map layout.

Such a mode would need a new map, or a lot of consideration to keep the old ones fair for all three teams.

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You'd need a new, bigger map to fit all the 3 bases in, and I'm suggesting they have cover (like containers or such things). But other than that, I don't see why not

 

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On 10/22/2018 at 12:26 AM, _cottton_ said:

You would get more ppl frustrated.

 

8 vs 8 ^= 8 mad

6 vs 6 vs 6 ^= 12 mad

 

Imo this game isnt ready for that. But could be fun if all the other matches are still available the same time.

The Teams can collect Points and the Team with the Point Limit wins the match.

Your reward (win or lose) is calculated by your Team Points.

A lose with very high Points is not a simple lose.

 

Maybe, every team and player can respawn 3 Times... or depends on how bad your team score is.

A bad team score grands you more respawns (to compensate your weak team).

 

Also, if you have very hard enemys your team can respawn more times and this can make the difference of victory or lose. The good thing, weak players have a fair and good chance!

 

 

On a regular match, the better team is stomping weaker players in the ground. And this is very bad and frustrating.

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3x3 is 9.  The current game can handle 8v8 with bots, 4v4 with just Players.  I'd be happy if Clan Wars was 3v3v3, and the servers can handle it, without Lag. (Also, obviously triangular, and/or hexagonal maps, since the 3 base ones are too linear.)  That leaves 1 to scout/harass both enemy teams, and 1 to hold the fort.  (Or whatever strategy you want to use, but 3 per squad is the bare minimum.)

Other than that, +1!

Edited by psiberzerker

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Add this feature to Clanwar and regular gameplay!

Reduce the max ammount of parts each vehicle. From 80 to 60 or 50.

Edited by Todesklinge
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It is very simple ... it is not necessary that there have to be more pieces, you should only use fewer pieces and now ... although it would be boring, it is a good solution. Something that looks good is the 3v3 with levihatanes or a 2v2 or a 1v1 ... it would be excellent.

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5 hours ago, Todesklinge said:

Add this feature to Clanwar and regular gameplay!

Even a broken clock is right twice a day.

CW would be a lot more fun to watch, at least, if it was 3 teams of 4, instead of just 2.  One of my main problems with CW is it's 4v4 on 8v8 maps.  

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