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ecele

What are the best weapons to fuse? +my choice

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Hey guys, what is the best purple/blue weapon to fuse? I don't want to miss out on opportunity to fuse them. 

The ones that are obvious or good in my opinion:

Lancelot 10% explosion radius

Fatman reload 10%

Executioner reload 10%

Cricket reload 10%

Pyre explosion radius 10% or reload 10%

Vector damage 5%

Goblin damage 5%

Equalizer spread 10% 

Druzhba durability 10%? (it's gonna be reworked to a good weapon soon)? 

Aurora max range 10%

Spectre 5% damage

Sledgehammer 5% damage

Caucasus 5% damage

Piercer 5% damage

Junkbow/fafnir 10% reload

Judge 10% reload

Little boy 10% reload

AT wasp 10% reload

TOW 5% damage

 

I used this weapon list 

https://docs.google.com/spreadsheets/d/15ASdvLE_T3t7_biF0ocaCxZMPSA8LkSXyDx4UitZ9EE/edit?usp=drivesdk

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9 minutes ago, LordTutor said:

You missed Falcons for Water Cooled or Dangerous (Damage Increase).

Are they any good? Never usedthem in 3 years

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Quasar and phoenix both got very few perks and most are useful. I manage to get a set of reload reduction quasar now im getting 6killz per game.

Edited by xcai35
  • Confused 1

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4 minutes ago, xcai35 said:

Quasar and phoenix both got very few perks and most are useful. If you manage to get a set of reload reduction you can easily get 6killz per game.

No wey

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Could you guys remind me how much of a ps raise the weapons got from one of the updates? 

Edited by ecele

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6 minutes ago, xcai35 said:

Reload quasar

screenshot-191014-030548.thumb.jpg.57da7

Show me ur build dawg

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38 minutes ago, ecele said:

Show me ur build dawg

Photon heavy gen on goliath with detector colossus and roof mounted quasars, nothing special.

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12 minutes ago, xcai35 said:

Photon heavy gen on goliath with detector colossus and roof mounted quasars, nothing special.

Flippin' trash, but for you it's a 100% match

Edited by ecele
  • Haha 2

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"incindiary" lancelots ^^ tow is baaad no matter if you fuse it :P 

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7 hours ago, ecele said:

Flippin' trash, but for you it's a 100% match

At least Im actually getting 6kills

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Time too overheat for shotguns seems like it would be better than damage. The fuse event increased the prices of rapiers and those pathetic spitfires

 

Me after buying rapiers at 20.5 and selling them for 27, but the price rises too 30.

source.gif

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12 hours ago, ecele said:

Hey guys, what is the best purple/blue weapon to fuse? I don't want to miss out on opportunity to fuse them. 

The ones that are obvious or good in my opinion:

Lancelot 10% explosion radius

Fatman reload 10%

Executioner reload 10%

Cricket reload 10%

Pyre explosion radius 10% or reload 10%

Vector damage 5%

Goblin damage 5%

Equalizer spread 10% 

Druzhba durability 10%? (it's gonna be reworked to a good weapon soon)? 

Aurora max range 10%

Spectre 5% damage

Sledgehammer 5% damage

Caucasus 5% damage

Piercer 5% damage

Junkbow/fafnir 10% reload

Judge 10% reload

Little boy 10% reload

AT wasp 10% reload

TOW 5% damage

 

I used this weapon list 

https://docs.google.com/spreadsheets/d/15ASdvLE_T3t7_biF0ocaCxZMPSA8LkSXyDx4UitZ9EE/edit?usp=drivesdk

   Cooling modules: increased efficiency.

   Cabs: HAULER

   Whirlwinds: 5% damage

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Unless its a gun you use all the time, I wouldnt be fusioning anything during this "event". This, as well as the previous "event" where crafting rare items was free on workbenchs is all just a plan to drain players of their resources right before the upcoming Knight event. Maybe even the Halloween event if it has craftables. People have massive stockpiles of resources and items and they are trying to make players burn through them all before the event so they have to grind more for the new guns.

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13 hours ago, CS_2492 said:

Whirlwinds: 5% damage

Get da fook outa ereeeeeeeeee. But to be honest there is a promotion for epic and rare weapons fusion... 

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On 10/14/2019 at 9:09 AM, xcai35 said:

Quasar and phoenix both got very few perks and most are useful. I manage to get a set of reload reduction quasar now im getting 6killz per game.

I have rotation speed on phoenix, I'm sure for pulsars it would be good too, as they do turn pretty slow.. i don't tend to like reload on weapons as I'm less of a DPS and more alpha damage, quick flank and hit, and disappear 

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