Woodyrojo

[Update] [PC] Crossout 0.11.10

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Survivors! This year we have completely reworked the brawl according to your wishes. Participate, win and get unique rewards!

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In-game event “Winter Mayhem”

Attention! The event and the brawl “Battlefield” will be active from February 20 to March 7!

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  • Battles take part on a special map “Tank range”.
  • Survivors use pre-built armoured vehicles in the format “8 vs 8”.
  • At the beginning of each battle, you can choose the desired armoured car:
    • A choice of 5 blueprints with different weapons and, accordingly, roles.
    • The same blueprint can be selected at the same time by no more than 3 players.
    • If you do not have time to choose a car in the allotted time, the blueprint is randomly selected.
  • The mode has respawns. Before the respawn, you need to choose one of the 5 cars on which you want to continue the battle. If you do not have time to change the car in the allotted time, you will automatically be given the same armoured car as before.
  • Your objective in the battle: fill the point scale earlier than the opposing team, or score more points before the time runs out. Points are awarded for the destruction of opponents.
  • The number of points for each destruction increases, depending on the number of bases that your team controls:
    • No bases: 1 point for destruction.
    • 1 base: 2 points for destruction.
    • 2 bases: 3 points for destruction.
    • 3 bases: 4 points for destruction.
  • A victory earns the player rating points, the number of which depends on his place in the rating table and belonging to one of the leagues.
  • A defeat leads to the loss of a certain number of rating points.
  • Reaching each league level opens up new unique rewards (decor and paint).
  • In addition, all participants in the battle, depending on their contribution, receive reputation points and scrap metal at the end of each battle.

The list of leagues and corresponding rewards (in order of increasing the level of the league):

  • Tin (100-199 rating points). Reward — 2 rare stickers “64th Brigade”.
  • Copper (200 - 399 rating points). Reward — 1 rare decor “Digger”.
  • Iron (400 - 599 rating points). Reward — 1 decor of special rarity “Surface-decor”.
  • Bronze (600 - 799 rating points). Reward — 1 epic decor “Tactical birch”.
  • Silver (800 - 1199 rating points). Reward — a horn of epic rarity “Siren”.
  • Gold (1200 - 1499 rating points). Reward — paint of epic rarity “Quagmire”.
  • Palladium (1500 - 1699 rating points). Reward — hubcap of legendary rarity “Second set”.
  • Platinum (1700 - 1999 rating points). Reward — paint of legendary rarity “Camo Gloss”.
  • Diamond (2000+ rating points). Reward — hubcap of legendary rarity “Russian Roulette”.

Special challenges

Complete special challenges in the brawl “Battlefield” and get new stickers!

  • Capture the base in the “Battlefield” 9 times. Reward: 2 “Scout” stickers.
  • Destroy or help destroy 30 enemies in the “Battlefield” brawl. Reward: 2 stickers “Mortarman”.
  • Win the brawl “Battlefield” 5 times. Reward: 2 stickers “Tankman”.
  • Play 10 battles in the “Battlefield” brawl. Reward: 2 stickers “Sniper”.
  • Shoot 500 of any parts in the “Battlefield” brawl (when the machine is destroyed, all the parts that were on it are counted). Reward: 2 stickers “Cannoneer”.

Crossout — Battle Pass Level

This bundle includes:

  • Raising your current season level by 1.
  • Purchasing a level will not open you additional rewards of the season if you have not purchased a “Battle Pass”.

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Raids

  • Increased durability of the container for protection in the hard “Perimeter Breach” raid.
  • Now the appearance of raiders is randomly generated.

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Drone “Annihilator”

  • Damage reduced by 7%.
  • Number of launches increased from 4 to 8.
  • The drone's target is no longer reset if the enemy is out of the host's line of sight.

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  • The interface of rewards in the event “Return of the Founders” has been improved.
  • The interface of the “Factions” tab has been improved.

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  • Adjusted weld spots for the chain saw “Lacerator”.
  • Adjusted weld spot for the part “Wide slope”.
  • Added new cover on the “Broken Arrow” map.
  • The appearance of some colours on the gun “Prosecutor 76 mm” has been improved.
  • The appearance of the “Borer” melee weapon has been updated.
  • Improved effects of fire from environmental objects on the map “Control-17 station”.
  • Improved raider aim with “Mandrake” and “Incinerator”.
  • A number of environment objects on the “Sector EX” map have been improved. You can no longer get stuck in them.
  • The painting of the “Mace”, “Sinus-0” and “Prosecutor 76 mm” guns has been improved.

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  • The reasons for the appearance of error 212 “Asterion” for a number of players have been fixed.
  • Fixed a bug where the sun on the “Ashen ring” map could shine through the environment.
  • Fixed a bug where the “Omnibox” cabin increased gun rotation speed.
  • In the “Shotguns: Legend" trial, the “Knife in the Back” patch was replaced with “Backstab”.
  • Fixed a bug with the unavailability of the “Custom battle” settings window after using chat.
  • A bug has been fixed where the “Shiv” wheels didn’t count towards the “Melee Weapon Mastery 3” patch.
  • Fixed a bug where raiders could get stuck in objects of the environment on the “Wrath of Khan” map in the “War for Fire” raid.
  • Fixed a bug where opponents could appear before the timer expired in the “Data Heist” raid on the “Wrath of Khan” map.
  • Fixed icon of CK “Loader”.
  • Improved a number of texts and descriptions.

Hotfix 21.02.2020

  • Fixed graphical errors with shadow display on lower-end configurations.
  • Added sounds effects for vehicle selection in the brawl “Battlefield”.
  • Improved a number of text strings and descriptions.

Hotfix 27.02.2020

Clan battles

  • Limits on ore production for winning different leagues have been changed:
    • Bronze: 30 units.
    • Silver: 40 units.
    • Gold: 60 units.
    • Diamond: 100 units.
  • Fixed a bug with cinematic at the start of a battle.

Miscellaneous

  • Fixed incorrect display of shadows on some graphics cards.
  • Fixed errors that caused the game to freeze for a short time during the battle.
  • Fixed errors with absence of some sound effects.
  • Fixed the bug with the incorrect point of appearance of raiders on the map "Powerplant".

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Fix the verifier. Maybe next patch ehhh

Ka1deron (Posted )

Hello! After the release of the 0.11 update we are monitoring the perfomance of the Founders faction's parts. It is possible, that some tweaks will be implemented in one of the nearest updates.
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Nerf spark. Maybe next patch ehhh

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Very nice surprise :D

Last time i was not happy for fusion ( for me no need this but i deal with it )

but i forget to say how much im happy for what you do on map with the night mods , you do very big job and i really enjoy to play on all map .

thx for this surprise , thx for you job 

ps : im curious to know where you get the idea for Plasma Cutter … i remember game named Dead Space ( Prey ) where i play with this weapon 

maybe you can check it if is not inspired by this game cause ATM for me is just bad weapon and damage are really low , i think you can rework it 

:014: Have a fun , thx again 

 

 

 

Edited by LOoD

Ka1deron (Posted )

LOoD, thank you for sharing this feedback with us! The ideas for the new weapons may come form very different sources and usually it's something that combines the images from different media and art:)
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1 minute ago, TennesseeStud said:

Already did last patch ehhh

Not enough, needs a perk nerf. If spark it touches you, you die.

Aslo

Wheres punisher buff?

 

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The new mode looks interesting. The bug fixes look great. I like the fact you're addressing the Omnibox bugs so fast. :good:

 

Edit: also the map tweaks and fixes look promising. Especially Sector Ex stuff. If it's improved a lot, then maybe we could finally add it to the CW map rotation. On a side note: I hope Naukograd gets added to CW map rotation soon, the map is one of the best pvp maps in this game.

Edited by Spedemix

Ka1deron (Posted )

Thank you! Yes, it's also worth saying that the issue has been fixed fast with the help of the players who provided a detailed bug - reports about it:)
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10 minutes ago, NoctiSs said:

Not enough, needs a perk nerf. If spark it touches you, you die.

Aslo

Wheres punisher buff?

 

If you let a spark get close to you with the new verifier, you are bad. K?

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Just now, TennesseeStud said:

If you let a spark get close to you with the new verifier, you are bad. K?

Maybe i got the perk wrong but verifier doesnt teleport you away...

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10 minutes ago, TennesseeStud said:

Si vous laissez une étincelle s'approcher de vous avec le nouveau vérificateur, vous êtes mauvais. K?

are you a victim??

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Yayyy, some upgrades are still not working

Ka1deron (Posted )

ZeusssS, hello! Can you share the details of this problem in the bug - reports section? We'll check it asap

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That's a really nice surprise for today, can't wait to try the new brawl out! The new paints look great and I can't wait to put the dumbbell hubcap on - Now I can Workout while I Crossout!

The fixes and adjustments sound nice, maybe except the buff to a drone, 8 deployments sounds like you won't need to carry the risk of the Genesis module into a battle anymore.

 

Ka1deron (Posted )

_Lemmy44_, we believe that the following changes should not make this drone to be over - effective (as the player may not be able to deploy 8 times during the battle). That said, we will keep an eye on the drone's perfomance

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I have 2 complaints about this update,

First: Raiders can spawn next to the tower and destroy so easily even with good teammates, The tower went from 99% to 0% by a single wave of raiders and we even reacted quickly but we couldn't make it.

Second: Why is there -50% penalty in the new event it's time consuming but you barely get any XP and again punished by your teammates.

Ka1deron (Posted )

SergeantAsh, thank you for sharing this! At the moment we are anazyling the feedback about this update and your point on the raiders' respawn may prove to be very helpful. As for the reward system in the new brawl - in case you are in lower tiers of the leaderboard, the penalty for losing will not be so severe as in higher ones

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Survivors!

In case you experience any kind of problems with the in-game graphics after this update, please share the details in the bug-reports section. Your information may help us to resolve these problems faster!

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So, in the trailer event, you can see turret rotating, but it's not happening in game, not even gun elevation. Why then equip Horizon ?

Not enjoyable.

 

Glad you buff that crate. Lost it 2time yesterday because it vanish in 3s with those Equalizer.

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there are plenty of players outside EU & RU and yet only EU/RU matches, FIX REGION SELECT OR CONTINUE LOSING PLAYERS FROM OTHER REGIONS. please.

 

players Please check your settings as each update has chance to reset to some settings to default...

 

Ka1deron (Posted )

SpeedLocked, hello! We are aware of the issues that may happen in certain regions and in the moment we are discussing a number of ways to improve the situation.

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Now you can buy absolutely everything in this game. You should also put MVP patches on sale.

Edited by kobac77
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new map!

new mode!

old rewards!

more time to do it!

more time to even get stickers!

no old stickers to make a couple of them!

noice.

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So fuze drones dont explode on impact against people anymore unless they ram people hard enough to die/explode. They just drive into people and sit there doing nothing. They have to be manually detonated. Was this change done on purpose? I actually like this change/bug, and makes people use a little more of their brain to use the weapon instead of just dropping their drones, cloaking and driving away.

Now if only other drones could get such treatment to make them require a little more effort and thinking.

Edited by Crunk_Prime

Ka1deron (Posted )

Crunk_Prime, hello! The Fuse drones don't explode right after they hit an enemy's vehicle. They have to ram it but the vehicle still has a moment to espace them before they explode. So in order to be detonated, they have to ram the vehicle and stay close to it:)
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No, they will literally just drive into an enemy vehicle, sit there for a few seconds, and then back up, and ram the car again. Try it out for yourself. They wont explode unless you manually detonate them by holding the firing button to self destruct them.

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Edited by Crunk_Prime

Ka1deron (Posted )

Just checked - thank you for sharing this! We will investigate the issue and try to fix the AI asap!
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3 hours ago, Woodyrojo said:

Raids

  • Now the appearance of raiders is randomly generated.

  
  You guys need to stop making raids harder every single patch, what is this nonsense change for?
 
 

Ka1deron (Posted )

D3N1Z, hello! We had no intention of making the raids more difficult with this change. Thank you for your feedback - in case it is necessary, additional changes to the respawn system will be applied.
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