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Weapon Customization Hitbox Inconsistency

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The CK General appears to have a larger hit box than the normal executioner. The CK Rumble has the same issue with a larger hit box as well, making them much harder to protect and have good firing angle. (Screenshots showing that the ck's do not converge for the executioners because they are being blocked by build but works fine without cks. You can clearly see in the builder that the angles are different for some reason.)


CK General.PNG

screenshot-200728-235831(-98 3 204).jpg

screenshot-200728-235808(-97 4 203).jpg

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