Developer Popular Post Woodyrojo 5,072 Posted August 21, 2020 Developer Popular Post Share Posted August 21, 2020 Hello there, survivors! Today we would like to tell you what comes next in the upcoming updates. The biggest new feature, by the way, was born of your suggestions. Intrigued? Then let's do this! Update 0.11.65 Although we plan to have a small update, we will still add a number of interesting things that you often asked for. Ravens Let's start with the return of Stevo and his Ravens. Our tireless scouts report that the gang is carrying familiar details and something is hidden from sight in a small van. The particularly talkative members of the gang dropped hints that the van carries samples of a certain module and the weapon. The scouts still have their instinct of self-preservation, so they decided to refrain from further questioning. New relic weapons Let's turn to what almost all survivors in all corners of the Wasteland have been whispering about: new relic weapons. This time two of them are planned. We'd like to note that the relic weapons will not be associated with the arrival of the Ravens. They will be available, like all other relic weapons, at the Engineer workbench “Secret Workshop”. Relic rotary cannon “ZS-52 Mastodon” Allows you to land precise shots in any direction at long range. Has two modes: Single shots when you press the trigger. A two-round burst when the shot is fully charged. Planned perk: When fully charged, the first round deals less damage, but heats all parts within the blast radius. Tesla emitter “Flash I” Support weapon. Deals equal damage to all targets in the aiming cone. Effective for fighting multiple opponents at once. Planned perk: When dealing damage, slows down weapon reloading and reduces cabin power, which reduces speed and acceleration (excluding maximum chassis speed). The effects stack. As usual, the precise values aren't here yet, since they may change before the appearance of new parts on the game servers. Update 0.11.70 And now the main course! It's been a while for the Wasteland in the OBT stage, we've heard so many different suggestions about “decorating the test drive zone”. As time went by, the idea of ordinary decorations exploded with more and more wishes. And here, we are almost ready to present the result! We agree with the opinion of a number of players that everything should not be limited to a simple “decoration”. Such a feature should also carry some practical application, be useful for the player. With the release of the update, each player will have a special area in the test drive zone that can be decorated at his own discretion using a variety of different objects. These can include both standard objects in the form of blocks and destroyed items (fences, road signs, etc.). Special attention should be paid to “rides”, which will help you test the efficiency of your car. Would you like to measure the impact force in a collision? Please! Do you want to measure the damage of your guns? No problem! As a result, almost everything will be limited by your imagination, needs and development area You can stop at a decorative installation or performance measuring devices, or you can build a real obstacle course! We also plan to add the option of visiting your friends' garages. How will it be possible to get objects for the decoration of the test drive zone? Several methods are planned. Some of the parts will be available for reputation levels with the Engineers faction. Other parts will be available by increasing levels in the new season, which will start with the update. It is possible that in the future the roster of items will be supplemented with new thematic objects, which can be obtained only during special events in the game. What else to expect in the new season? Of course, everything will not be limited to new objects for the decoration of the test drive zone. We also plan to add a few new parts for your armoured vehicles to the list of the season's rewards, including: New “legendary” cabin New “epic” wheel New weapon We will tell you more about the parts, their parameters and perks later in a different article. Stay tuned so you don't miss anything! The next update (0.11.65) is scheduled for early September. We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. 5 2 3 11 5 Quote Link to post Share on other sites
Popular Post Robocraftman 4,583 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 Let's just say striping the perk from old weapon and add it to new money grabbing stuff is awful At least be more creative on the damn tesla relic, please Ka1deron (Posted August 21, 2020) Robocraftman, hello! This relic will be available for crafting on the special workbench, just like other relics. As for its perk, we are still working on it, so it is possible, that it will receive some changes befjre this weapon is added into the game 28 Quote Link to post Share on other sites
Popular Post Komun1sT 1,675 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 (edited) New relic tesla=old legenrady tesla pre nerf I can see this coming haha UPDATE 28/08 Confirmed! LOL 6% Edited August 28, 2020 by Komun1sT 1 26 Quote Link to post Share on other sites
LastDevilHunter 9 Posted August 21, 2020 Share Posted August 21, 2020 1 minute ago, Komun1sT said: New relic tesla=old legenrady tesla pre nerf I can see this coming haha Ye 1 8 Quote Link to post Share on other sites
Popular Post Blasted_Off 1,989 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 LMAO they nerfed spark so they can make it into a relic and even stronger then before. As if spark wasnt already OP enough 1 4 1 20 Quote Link to post Share on other sites
Popular Post Chullster 116 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 "Let's turn to what almost all survivors in all corners of the Wasteland have been whispering about: new relic weapons." I think you'll find that only a small minority of players care about such things. Wedge nerf and other non clan wars issues are far more important to the majority. Ka1deron (Posted August 21, 2020) There are balance changes being developed as well - we will share more details later (we also plan to open the test server at least once before implementing the changes for the "wedges") 1 1 18 Quote Link to post Share on other sites
TheValak 163 Posted August 21, 2020 Share Posted August 21, 2020 thanks devs!! good work! 3 5 2 Quote Link to post Share on other sites
Blasted_Off 1,989 Posted August 21, 2020 Share Posted August 21, 2020 1 minute ago, Chullster said: "Let's turn to what almost all survivors in all corners of the Wasteland have been whispering about: new relic weapons." I think you'll find that only a small minority of players care about such things. Wedge nerf and other non clan wars issues are far more important to the majority. I think they mean the mojority of PAYING players, theres a difference. 2 6 6 Quote Link to post Share on other sites
Popular Post DesTut 490 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 Very disappointed by the relic spark, or as you renamed it “Flash I”. It adds absolutely nothing new to the game and just makes the old builds more expensive. At least the relic mammoth "Mastodon" has a new perk and might be played differently, even though it adds nothing new to the game either, just makes end game even less accessible. Decorating test drive area is nice, but will not distract me from the bad news sadly. 1 14 Quote Link to post Share on other sites
Popular Post Eljesu007 397 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 Ctrl+c, ctrl+v........ OoOoHHH xxxx new relic appears 12 1 4 Quote Link to post Share on other sites
xXDemiUrgeXx 126 Posted August 21, 2020 Share Posted August 21, 2020 Relic spark, hmm.. no no, firedogs are already balanced we don't need no relic spark. Scrap that idea, a relic autocannon would have been the way to go and simply just call it "Tornado" Really like the new garage customization area Oh, and we all hope to see porcs in those planned balance changes. Ka1deron (Posted August 21, 2020) Regarding the possible changes for the "Porcupine" - a number of them are considered, but it is not certain that the changes will be included in the nearest updates 1 1 6 Quote Link to post Share on other sites
Hydrargyrum 256 Posted August 21, 2020 Share Posted August 21, 2020 Wait, people still believe the devs actually intend to fix wedges ? It will never happen, same as any significant hover nerf. You are just hurting yourself if you keep believing. 2 2 Quote Link to post Share on other sites
Popular Post jellymix 641 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 Sooooo... a few months ago you heavily nerf spark because it was over-performing. Now you want to add a relic version that has the pre-nerf spark perk as well as higher stats across the board... This is rather comical. Did you forget old spark? Ka1deron (Posted August 21, 2020) jellymix, hello! The balalnce changes are being implemented based on the weapon's under or over perfomance within its raity. "Flash I" is still a work in progress and the final stats may be changed, that's why they are not yet described in the devblog 1 13 Quote Link to post Share on other sites
Aluqardo 9 Posted August 21, 2020 Share Posted August 21, 2020 yeee another cabin, what about old cabin rebuild?? ghost need love :-) and nerf of wedge nerf?? Ka1deron (Posted August 21, 2020) Do you mean the balance changes for the cabins that are already included in the game? In case there's a necessity the tweaks will be considered for them as well Quote Link to post Share on other sites
Hogga__doesn_t_s 174 Posted August 21, 2020 Share Posted August 21, 2020 I sure hope the relic spark does more dmg or it's just the pre-nerf one that is coming back? New epic wheel and an unknown weapon sounds exciting tho. Did not see the garage change coming, that alone is awesome 1 1 3 Quote Link to post Share on other sites
Popular Post AtrainSS1 153 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 A relic spark after nerfing the spark. That means the only reason it got nerfed is so people spend more money. CW will be nothing but dogs mandrake and breakers. This game hasnt been competitive for a while now and it will only get worse it seems! 1 12 Quote Link to post Share on other sites
LOoD 799 Posted August 21, 2020 Share Posted August 21, 2020 (edited) ok devs , can you explaine me on what movement part you will think people go play your relic mammoth ? cause actualy harvester spark lance / firebug spark / breaker wedge / porcupine hover / horizontal mandrake are the most weapon played on CW you will do new spark for what ? where is the utility ? the original spark no do the job ? tiny russian kids not happy to loose it when they are burning a hover ? on pvp at all ps the 75% players use wedge , but yes your statistic can't give you this info , true .... wedge WEDGE WEDGE WEDGE WEDGE can you read me please maybe my words are too much small ? ...... when a baby try to do movement what he do at start .... he run ? ..... no , he walk !!!! start to fix your game before do again and again and again same overpowered cab or weapon to do just after nerf and buff and nerf and buff .... rince / repeat , so maybe just maybe one day do your evolution in right direction and stop to jump wall after wall and try to do happy 10% of player base who think you will do the best game actually i just stop to loose my money on your game cause you are just disapointing , devs !!! maybe it's time to go on other game cause seriously you understand nothing .... without your uslees weapon this news is good your idea are good ... but seriously start to fix the most big problem in first and maybe after you can start to do something on good base ps : thx for your answer , and sorry for my cry ( im too much bored ) i know im idiot to push my team to no play full meta but i really wish see one day a gameplay based on skill and brain and not only on last overpowered meta and fun , cause yes we really need a fun on a game .... Edited August 21, 2020 by LOoD Ka1deron (Posted August 21, 2020) LOoD, hello. The plans for the "wedge" vehicles have not been cancelled - we are still working on it. They are not included in this devblog because it describes other things that we are currently working at. The work on the in-game balance is always in progress and, once the changes are necessary, we try to implement them asap 1 7 Quote Link to post Share on other sites
Popular Post NickZeta 49 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 The current spark is already BROKEN enough, even after the nerf!! WHY in this world would you add a better version of it? We don't need this kinda stuff in this game, we are all xxxx tired of broken, unskilled, nonsense things in this game, like sparks lances etc.!! Also you guys better nerf the current state of the clan wars (frontal mandrakes etc.), or everyone is gonna start leaving the game, cuz we are all getting tired of this ****!! 3 13 Quote Link to post Share on other sites
Popular Post KEKLord 758 Posted August 21, 2020 Popular Post Share Posted August 21, 2020 Frontal mandrakes need to be looked at and something done to them. Ka1deron (Posted August 21, 2020) Yep, we are working on a number of possible solutions for it. 19 Quote Link to post Share on other sites
Kope98 231 Posted August 21, 2020 Share Posted August 21, 2020 I am immensely disappointed in the developers. Stripping the perk off from spark and slap it on a relic version wich behaves excatly same, gives nothing new to the game, it just a massive cashgrab. Dogs will be the same as before the spark nerf. They pay 600 uranium to craft the new spark and everything will be the same. Relic mamoth meh maybe will give its user a little new game playing experience, feeling. 7 Quote Link to post Share on other sites
NegativeStance 384 Posted August 21, 2020 Share Posted August 21, 2020 (edited) New relic spark should not have both perks. You’ve seen how op it is on the old spark. Let players choose one or the other. If you want to slow reload then you choose relic spark. Slow movement then old spark. I’m all for adding to content to the game but it’s becoming more and more catering to brawl players. Where’s the love for players that use skilled builds like cannons on hovers? Nerf good players buff bad players... still got hope for this game Please limit the spark to just 1 per build. Either relic or legendary. Edited August 21, 2020 by NegativeStance 3 4 Quote Link to post Share on other sites
xXMrSkeletonXx 1,088 Posted August 21, 2020 Share Posted August 21, 2020 Any chance the garage creator will become a map creator? Even if just for say Bedlam or Race, I bet some fun community maps can be made. Hopefully the forward Mandrakes are balanced or I'll get 1-shot disabled trying to use the new relics in Clan Wars. And please have a fix or compensation for the reduced mass cabin bug, thanks. Nice to see new Epic wheel finally, hopefully it has a smaller power drain than Bigfoots Ka1deron (Posted August 21, 2020) At the moment there are no plans for the map creator (or map editor) being available for the players as it may lead to a number of technical difficulties and issues. However, we plan to keep working on the interactive environments in the future:) 1 Quote Link to post Share on other sites
VisceraCleaner 2,455 Posted August 21, 2020 Share Posted August 21, 2020 I hoped you guys had balanced Spark before planning relic tesla emitter. Quote Link to post Share on other sites
LOoD 799 Posted August 21, 2020 Share Posted August 21, 2020 1 minute ago, VisceraCleaner said: I hoped you guys had balanced Spark before planning relic tesla emitter. nice dream xD 3 1 Quote Link to post Share on other sites
_cottton_ 2,510 Posted August 21, 2020 Share Posted August 21, 2020 +1 for dev blog. Appreciated.But the comments show that you should post a roadmap before start working on it. I think i posted this now 5 times. I would like to say: "lets see. Sometimes we were wrong". But it really adds nothing new to the actual game.Testdrive is nice, but wont keep ppl playing crossout.Relict wpns are nice too, but ... wont keep (new or non-relict- ) ppl playing crossout. Last updates (incl. 2step) made ppl think about leaving. Even a friend who plays daily like me said "there is nothing left" -thinking about leaving XO behind. And this is not about wpns, achievements or banners. Its about the same 3-5 min matches every single time. See 6 Quote Link to post Share on other sites
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