I’d be interested to see it. From my glance at the Exhibition these destructor builds have at most 14 energy which is a severe limit to versatility. I prefer weaker weapons with a better engine and another support module. Unlike CW, having a PS limit forces players to budget their builds out more and provides more weapon choice freedom. IMO Epics provide the most replayability, options, and the most power relative to their PS.
I’m not disagreeing
I want to build “all” the 9k builds lol.
Epic, legendary, relic, whatever
For me, if Cyclones and Destructors perform, I’d prefer to run those, as I already have them fused and I don’t have any purple weapon sets except Locusts and Crickets. I’d like to cheaply dip my toe in the 9K Band Wars pool before I take up an expensive second power score. I thought about going all in on 9K and fusing a bunch of Gremlins, but I’m not sure that is great because I don’t need to play, I don’t know what the rewards are for Band Wars and I want to wait a few months to let the meta shake itself out.
I’ll download Monkey’s Cyclone and Destructor builds in the meantime and they can deal with that until I come up with something better.
Give me a few days on this one, but I’ll have it uploaded soon.
2 cyclone builds are already posted on the exhibition (Xbox only)