What are your weapon ideas?

I want stupid bouncing drones

dumb hopping duds

Yeah, we really don’t need less people playing the game. We already know you’re in the top 5 best players of Crossout, but that doesn’t mean nobody else should be able to have fun in the game. You really come off as an elitist.

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give him a break,after all he is part of our 51 first state. :thinking:

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A new kind of Acari, that instead of dealing damage over time, deals a debuff to damage resistance of mounted movement parts. You can shoot it anywhere on the enemy build, and it gradually turns movement parts weaker at a steady rate while it is attached to the enemy. Does a small minimal explosion at the end, like 20 damage or something like the normal Acari, other than that aims, physical model etc just like an acari for the most part

An acari specifically for weakening movement parts, but not dealing any direct damage to them by itself

Imma bump this because I have more ideas and it’s the most recent of this type of topic…

What about a weapon (IDK what kind) that you can ONLY undermount?? Attachment points are on the TOP of the weapon, and you can’t rotate it to be sideways nor upside down. Might be interesting for building, but make it large(ish) so it works better with non-wheeled builds.

What about another double-barrel autocannon, epic rarity, which gets MORE accurate the longer it fires. It could have spinning barrels, and the spinning motion would accelerate the longer it fires, making it more accurate. When you stop firing, it would SLOWLY decelerate, and eventually stop spinning. There would be no brake on the spinning barrels, so it would not stop spinning immediately. This might mean using a lot of coolers are better than radiators for this gun. You could only mount 2 of them (12 energy?), and it would have compiler’s accuracy but slowly get better as you fire longer.

What about an angled melee weapon? (Imma regret this idea). It should be an epic/legendary circular saw blade with a 45 degree angle. I’m not sure what it’s purpose would be but it might be cool IDK. I would explain more but I don’t want people to hate me for suggesting more melee weapons (even though I don’t use melee).

Thoughts?? I would love the autocannon one (2nd idea).

That’s an awesome concept love how it adds both fire damage and utility with the traction debuff. Feels like it could really change up strategy. Would be cool to see more elemental combos like that in non-relic gear!

All weapons having a variant that is triton shaped with tiny 2x2 frontal hitboxes.

A legendairy gun a bit of Jupiter innovated idea (needs 2 for full effect) that works a bit like a Phoenix

Basically you shoot a bolt/whatever that attaches to a build. If you shoot another one, an “Electric current” (straight line from one bolt’s attachment point to the attachment point of the second one, kinda like a Punji beam) runs through the build, damaging all parts along the way with a short periotic damage burst (like 3 seconds of damage, X damage per second). Big damage but short burst, rather than longer stream time but less damage.

If you only shoot one, it will work like the old phoenix, no hit damage but it will explode after a small while. The time before explosion is also the time limit of how much time you have to shoot another bolt onto the enemy to trigger the energy stream effect. If you are too slow, the first bolt manages to explode before you can get the second one in.

Now the interesting part, if this games programming and physics could handle it: You can shoot multiple enemies with it, and if they are not too far away from each other, the energy stream happens. Say there are two enemy builds side by side, you shoot one bolt to the left side of the enemy on the left and another on the right side of the enemy on the right, the energy stream happens and hits both enemies.

Also the explosion damage of the bolt is good enough to function when you have lost your second gun, so it’s not something sad like an Acari’s explosion. Imagine if there was a cyan phoenix, that kind of damage

I miss the legendary version of the whirl.

stillwind??

I want a Machine gun that heats up the enemy.
Since we have 3 cryo mg’s.
Also i want a high energy Machine gun. Could have heating idk

so aurora??

Another weapon that uses the aiming mechanics of the Swarm. Could even be called a legendary fuze drone, but it’s flying

But, it’s an 11 energy suicide flying drone (1 drone launched per gun). Basically sets free a singular drone that flies at very speed to the location, and then if there are enemies there, explodes. If there are no enemies there, it stays stationary floating in the air for a little bit of time and explodes if an enemy gets near, kind of like a mine. Not capable of moving by itself or chasing enemies, but deals a very big explosion capable of hitting multiple enemies, and it flies to the designated target area with impressive speed rather than slowly. The flight height of the drone is about the same as the hover height of drones or the height of mechanical leg builds so it’s not way too high up in the air or practically on the ground.

But to balance it out, extremely long reload time so you can’t spam these way too much. Imagine more of an Avalanche rather than a fast reload gun. Cheetah does work on them.

For the perk, I was thinking same kind of perk as a Tsunami (stay practically still, gain more damage) but it builds up way slower than a Tsunami so also for balancing purposes, you need to stop from time to time rather than just constantly driving around like drone builds usually do. Not affected by Muninn. Also the live time of the drones working like “mines” is rather short so you want to focus more on dealing direct hits rather than trying to deploy traps with them (Because Vultures have already shown that this does not work or function). Also if they run out of live time and have not detonated, they won’t explode once the drone “dies” but just sorta poofs away like Yaoguai/Vulture do when their time has come

A “new” kind of a turret, a tesla coil turret.

Basically the turret is just a box you drop, from where the coil extends upwards as it deploys, into the height of 2 normal turrets. But, this one is immune to ram and meelee damage, and has a small shock forcefield running along it’s surface, where enemy builds making contact with the turret deals little periotic damage. Imagine the same damage as a Vulture drone drilling so it’s not a lot. Also, it has a low range and life time due to needing so much power. For enemy builds in range though, it sends out bursts of thunder, kind of like a spark etc, in quick bursts, zap,zap,zap,zap,zap, rather than a continuous stream, that deals noticeable damage. No secondary effects outside that.

Basically a lower range turret that could be viable due to the ram/meelee damage immunity, but at the same time not a long lasting one so it won’t be a barricade for too long. Maybe to balance it out, the turret dealing the on-contact damage eats away at the life time of the turret, so it won’t be utilized more as a blocking tool rather than a weapon. That way if it’s used to trap enemy builds, the turrets go away much faster, not leading into cheese festivals. Something like that

a new kind of chainsaw style (or any style) meelee weapon, where it is not always active and you need to basically hold down the firing button for the teeth to spin. It overheats and cools just like miniguns, and takes time to “spin up” the teeth.

For the perk, maybe increased damage resistances when it’s not in use, or deals more damage the longer it spins. Maybe even the weapon itself heats up (goes orange) as it spins but also in return deals extreme damage. A few ideas for a perk.

Also if you make it overheat, the cooling rate is very long, so you kinda want to try using this to spin it for as long as possible, but not overheat, and then let it cool down and then spin it again, manually controlling the heating rate rather than just holding down the button until it stops moving

I dunno a meelee weapon that is a bit more engaged in ways of gameplay outside just driving into an enemy could be fun and more immersive

AmandaMcGee_RockemSockemRobots_ArtPrintrobot arms >:D

I had an idea. A massive \ big legendary drone.
High HP, drones are bad because they’re destroyed instantly.
Heck add an ageis shield on it.
Could have multiple weapons, close range and long range. Etc

Would it be cool? Idk i think so lol

would be great if we had ammo drops

get the new ammo box. Never run out again