So you got tired of your speedy light car dying in 2 seconds, and decided to make a beefy high HP heavy cab build?.
What you now have to work with is less energy and halved car speeds.
Sure you can have some extra structure parts and make a car that has double, or maybe triple the HP of your speedy light car, but you have less energy, that mean either lesser guns, or sacrifice utility modules.
Fast forward,… ok you’ve made your choice, spent hours on creating that beefy intimidating menacing heavy build, time to hit play and test it in pvp.
“Hello team im your heavy tank” you say in chat, while being 3 times bigger than everyone else.
And you see them drive away to the left, and keep driving away circling the game map in a clockwise motion.
You think to yourself “why dont they just stay and set up a crossfire?, im heavy, ill draw the fire”
But no, they just keep driving in a clockwise motion, and the enemy team does the exact same thing.
Meaning you now have to fight all the speedy guys on the enemy team who circled around, solo, on your own, while your team is on the other side of the map.
And after getting tired of being swarmed from behind every match by speedy lights builds, you realize this is how the game flows, and you stop playing heavy, and go back to speedy cars that blow up in 2 seconds.
Bruh. Growl can afford 1000-1500 HP build.
Torrerro cab with 10 tons can make 2500 HP craft going 100kmh+
And there are medium cabs with even more tonnage that still would go fast enough to at least keep up with the team.
Although I did had same experience with heavies. I had bastion with 4 tacklers on armoured tracks, that thing could fight anything and win, but same problem - couldn’t keep up with the team, I often ended up going my ass forward and shooting off chasers.(armoured track reverse speed is same as forward) Still that annoyed me and didn’t work well enough so thats it for going heavy in pvp.
While being alert and carefull afforded me survivng the last most battles.
Yep. More speed and energy to heavies is what I also think. Problem is - they become quickly the only meta. That’s how it was loooong ago, everyone was heavy. So devs try hard not to repeat it
Heavies are just a thing for PVE, Clan wars sometimes… Other specific cases… just not regular pvp.
I advocate a new strategy, better than the clockwise one, the “follow your bots” strategy , you cant control how they move but they have the best aim and are generally beefy, so cover them while they take the hits.
Devs made “circle around” AI for some bots so they are no longer all that cooperative.
You underestimate how heavy light builds can go though. 2500 hp don’t die easily, and having 6 wheels means you only start feeling it after you lose 3. The only issues then becomes make sure your weapons don’t get shot off easily.
I’ve seen the change in bot behaviour a few years ago, when they started running away and evading collisions, but a full drive around and staying with the team?, i havent seen that yet in real bots, only human players pretending to be bots
you don’t have to sacrifice much, you can have the same modules, Put a Apollo
E.G.
instead of cheetah, you put a Dunhorse, that’s 1 energy saved. ( which is pretty good )
Instead of shivers and Seals you can run one or the other with rare counterparts.
and you can have a full set up.
It’s what i did
2 x seals + 2 taymir + 3 ACs or 4 MGs ( if they need 6 energy ) if they need 8 then you run 3
Or you can do what @BlackLocust said, pick a medium cab go as heavy as you can, it works well against equal or lighter class.
Mine goes 12,5 tons at 104 /105 kph or 13,7tons at 95kph.
I have a “Tonkalanch” build, which has 4 Goliaths and and Avalanche cannon, and it always has the same issue, it’s too slow and never catches up to the team. It’s worse when you load in halfway though the battle, and get instantly decimated.
Yeah heavy beefy builds just do not work most of the time, not to mention sometimes medium builds as well with something like 70-80 km/h top speed also suffer from having to fight all the speedy builds by themselves while the rest of the team has already zoomed off somewhere.
I think the problem was made even bigger by the torpedos due to the insane speed and apparently everyone is now using torpedos instead of any other movement parts in most PS
And the less energy thing is a massive nerf to any heavy build sometimes even medium builds as well. Honestly going fast glass cannon makes a build more survivable than being a beefy hp-heavy slow build.
Only time I see heavies doing good is when people are group playing in groups of 3-4 and have either designated protectors and a 4-man heavy brick unit moving as one. Solo play, no chances at all.
I also extra extra I can not stress it enough extra hate the push towards group and social play this game did in the past with the clan confrontations and locking badges etc behind clan challenges and other shitass ass-shit like that, this game should not be “4 meta builds group together and gank matches as a norm repeatedly because nobody can touch them (we made sure groups never go against other groups so our top players can keep deluding themselves over skills and pump money into our dying game)”
I wish there was a targem office in my country I’d go on a heavy greasy spicy food eating binge the day before, the next day get fully nude and oil myself in a barrel worth of vaseline and chug as much pre-colonoscopy laxative (the one specifically designed for as violent of an emptying as possible) as I could and then rush in and make everyone’s day miserable while being a greased up untouchable shit spewing torpedo of autistic tired rage and bottled up frustration towards the game. I’m not going to do it since that’s just 2muchsocialinteraction4me and I could not even afford the laxatives let alone transport an entire barrel of industrial grade vaseline by myself, but if a game already gives you fantasies like that, it speaks for itself on how things are going for the game
Nah bruh. It’s just you. Any game gives frustration. This one gave me enough to dismantle my whole store so I wouldn’t return to it. But I did… more than once. One time I was mad at fuse upgrades eating up coin for random bonuses. Another time just dissapointed I wasted time in game and didn’t make progress on my freelance project.
But you’re taking it too weirdly and too far. If you don’t like the game - don’t play it. WTF bruh??