So you got tired of your speedy light car dying in 2 seconds, and decided to make a beefy high HP heavy cab build?.
What you now have to work with is less energy and halved car speeds.
Sure you can have some extra structure parts and make a car that has double, or maybe triple the HP of your speedy light car, but you have less energy, that mean either lesser guns, or sacrifice utility modules.
Fast forward,… ok you’ve made your choice, spent hours on creating that beefy intimidating menacing heavy build, time to hit play and test it in pvp.
“Hello team im your heavy tank” you say in chat, while being 3 times bigger than everyone else.
And you see them drive away to the left, and keep driving away circling the game map in a clockwise motion.
You think to yourself “why dont they just stay and set up a crossfire?, im heavy, ill draw the fire”
But no, they just keep driving in a clockwise motion, and the enemy team does the exact same thing.
Meaning you now have to fight all the speedy guys on the enemy team who circled around, solo, on your own, while your team is on the other side of the map.
And after getting tired of being swarmed from behind every match by speedy lights builds, you realize this is how the game flows, and you stop playing heavy, and go back to speedy cars that blow up in 2 seconds.
Bruh. Growl can afford 1000-1500 HP build.
Torrerro cab with 10 tons can make 2500 HP craft going 100kmh+
And there are medium cabs with even more tonnage that still would go fast enough to at least keep up with the team.
Although I did had same experience with heavies. I had bastion with 4 tacklers on armoured tracks, that thing could fight anything and win, but same problem - couldn’t keep up with the team, I often ended up going my ass forward and shooting off chasers.(armoured track reverse speed is same as forward) Still that annoyed me and didn’t work well enough so thats it for going heavy in pvp.
While being alert and carefull afforded me survivng the last most battles.
Yep. More speed and energy to heavies is what I also think. Problem is - they become quickly the only meta. That’s how it was loooong ago, everyone was heavy. So devs try hard not to repeat it
Heavies are just a thing for PVE, Clan wars sometimes… Other specific cases… just not regular pvp.
I advocate a new strategy, better than the clockwise one, the “follow your bots” strategy , you cant control how they move but they have the best aim and are generally beefy, so cover them while they take the hits.
Devs made “circle around” AI for some bots so they are no longer all that cooperative.
You underestimate how heavy light builds can go though. 2500 hp don’t die easily, and having 6 wheels means you only start feeling it after you lose 3. The only issues then becomes make sure your weapons don’t get shot off easily.
I’ve seen the change in bot behaviour a few years ago, when they started running away and evading collisions, but a full drive around and staying with the team?, i havent seen that yet in real bots, only human players pretending to be bots