Actually i have two versions.
They may look the same to you but they aren’t, i need some help from you regarding a single point, a decision i have to make.
the resources are limited and i’m a pro in embarking in pointless side-tracks
So, good news, apparently i’m not tied to a co-driver, so i can use grizzly and all will be the same.
Bad news, i’m tied to the engine, i can’t put a Fin whale engine, perhaps a jaguar but would not be as good as cheetah in this particular case.
if i put Grizzly at the wheel that’s 12,897 mass limit, if i fuse a third cheetah it will add 320 kilos to that…so that will be 13, 217 mass limit at 101 kph instead of the current 104 kph, and i’ll still be 218 kg short of the mark (13435 kgs instead of 13541kgs ).
I will try something first but it will require a fused cheetah for mass limit.
That would require 5 to 6 engines ( i reckon )
what would you do?
you’ll need to show the parts it is made of…the non-structural parts, and say what type of vehicle it is and how you mean to use it before advice could be correctly given…

Don’t remove the cheetah as its perk is marginally better for drones, finwhale doesn’t work on them since it’s only for weapons that shoot projectiles. Drone launchers aren’t boosted by it, same with contact weapons
Put at least 6 wheels there, like come on lol, 4 wasn’t ever enough
Remove the excessive bumpers, just use 1 at the front and that’s it
Place the cab on the front to better hide the launchers
It’s a drone build, meant to be played like a RAM/SG build with " extreme prejudice ", the two builds are the same, use the same parts, the only difference, this version has
2 extra flails ( + 436 kgs )
2 extra 3x1 frame (+ 82 kgs )
1 extra 1x6 frame ( + 81 kgs )
1 extra twin blade ( + 106 kg )
I’m already testing a lighter version of this (13281 kgs vs the current 13541 kg ) that the lighter version could achieve.
Al of this for 6 kph and for good acceleration. I’m starting to wonder if…
As is i do notice a difference.
This ( inferno cab ) is the second high medium cab that i pick and it lacks in acceleration and top speed when compared with other medium cabs.
That can be translate in survivability.
But then there are games like this when…
when i literally went up the other guy ass full steam ahead and i came out on the other side.
Kills like that are so rewarding
I would like to have the best of two worlds
I used to think that way, until i had no choice but to remove 2 of them ( lack of mass limit).
i kept the fenders for armour, initially were even heavier fenders ( scavs )
the changes i made turned out to work better against melee, cannons and general close quarters combat than the wheels durability has to offer.
Experience show me that i don’t lose them as much as i thought i would lose them.
essentially, that spot is my melee / everything blast damage related catcher when i’m not able to catch them ahead on or with my back.
It’s not perfect, but i’m happy with it.
That’s a feature 
and it’s a perk
You would be surprised how many people don’t take full advantage of their mass.
People still remember and complained about the heavy bricks, how unstoppable they were and they still are
There’s a lot of situations where weight still matters, where you can simple overpower your oponent
dude, the only builds that actually can utilize that amount of bumpers are hovers (and even then it’s dated), mostly because:
- insanely good hitbox for protecting the hovers
- good hp per mass
- resistances against melee damage (contact melees were a huge counter to hovers back then)
plus hovers can reliably face their front side to the enemy most of the time and their cab is on the back. i’m talking about builds like these
any other builds usually tank with their cab. the reason for that is simple: explosions deal more damage if there’s more parts in the area of effect. cab is a single part. single part = less HP lost from the explosion.
well, guess what? cab doesn’t recieve more hp from the bumpers.
also, if you have 3k hp in your cab, enemy needs to deal 3k damage to it to destroy you. if you have 3k hp in your cab, but it’s on the back, you’ll lose your combat efficiency far before you’ll recieve 3k damage. take a wild guess why builds like this one would lose even before they recieve 2k damage.
maybe try a mix of 2 x heli drone and 2 x ground drone, and deploy them in pairs of 1 heli and 1 ground…
i got a similar build (REDRUM MAKINA in exibition, check it…), and i found that when you deploy drones like that they survive a bit longer, plus you can then use the robo codriver perk
…also, maybe try Howl cab if you ram a lot…
this is ancient
( more or less 1400 HP )
which of the two has better durability?
That won’t work either cause different energy cost and the way different drones are meant to be played in different drones, it’s like putting a MG with a cannon or a crossbow with a SG.
But that is missing the point
all i want to know if it’s worth to fuse a third cheetah for mass limit , would you do it?
the lighter design has one fused for power ( 104 kph )
the heavier one has one fused for speed ( 95kph )
My goal is to merge the two versions into one and staying above 101 kph