There was this game called ‘Crossout’ fresh out of beta.
People were shooting each other in pvp missions called, “get the machine gun”, “get the shotgun” and “get the cannon”
There were no hoverers in those days, and wedges were not even invented.
Crossout has come along ways since then, but has it improved?
weekly quest trees, large wheels and bots that went from cap to cap without firing once…
And then came sidekicks… the first dronapocalypse…
then hovers and wedges…
then a deluge of changes… but not to hovers or wedges…
I would say in variety of weapons, modules, movement parts, structural parts, cabins and general streamlining of progression … it has indeed improved.
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This game has changed. Some parts have gotten better, and other parts have gotten worse…
Of course crossout is better than it was.
Color me nostalgic.
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