I voted yes, i want to keep it in classic missions.
I don’t have a horse in the race, per say, i’m doing next step mission for a while now.
But i tried and it seems better than the classic missions.
There’s no caps
the " glue " is the precious driver much better than caps that could work as a diversion that would split the team in half.
As a precious driver one can do something to help the team ( the difference in durability is noticeable vs when you are a regular driver )
But other wise there’s no much difference from the regular missions.
what did you vote for and why?
After much reflection, circumspection, a dash of foresight, but not alot of thought, I voted “no” just for the hell of it.
i hate this mode because crossout is already a shepherding game if you’re good enough
aka you WILL get sheepies in your team that will feed the enemy team with 0 impact. this mode cranks the sheepie factor to 10.
you got a sheepie WIP? this dude will feed the enemy team as fast as possible. that’s like. 5 out of 10 required points.
i highkey hate how the game punishes good players and makes sheepie behaviour more profitable lol
Where do I vote no? No base is ridiculous! It is called cap pressure! You have one capture point and they have zero? Now they have to kill you or capture your base, thus they are forced to an area and cannot just run away while your area of effect weapons time out! They are forced to be where you want them to be! You can set traps at enemy base or home base and force them into your web! No base is stupid! A nerf to all area of effect weapons! Just drive away!
The player base is too stupid or apathetic to play with any strategy! They do not protect the Precious Driver. They do not protect their vehicles! They feed the enemy free points! The battles are over before I can deploy a second round of weapons because idiots just go die with zero teamwork!
Same goes for winning. Your allies rack up ten points in 60 seconds and you’re lucky to get 40 points!
PS, I found the survey. I had surveys blocked in settings. I unblocked surveys.
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this was something i was thinking about to, its very easy for team mates to screw you over expecially if they know one another or are in the same clan, etc. its to easy for this mode to screw over both sides.
like i said to 10 points is ridiculously quick to get and i feel that it should be an all out brawl with respawns and a higher point cap. this way its fair to both sides to help get points.
that being said to it still doesnt solve the issue of screwing over team mates… but i guess this is just what crossout has become. who can screw over their team and force a loss the fastest.
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