Do you think crossout should readjust prices, not on parts or market (honestly this also could be a complete topic of it’s own), but for things like recycling, how many stabilizers are needed to defuse an item, remove coin cost from all workpieces, and readjust crafting costs for parts so crafting could be a viable option and so on?
I think that the current cost of doing things does not match the current state of the game, defusion being a prime example. 15 stabilizers is just too much of a cost for most items for it to make any sense to defuse them
In the current state of the game, many of the things there to “help” the players make any use of items they don’t need, like recycling free paints you get swarmed by every now and then, usually just works to drain players from coins and resources without offering anything in return, like if you don’t want your inventory cluttered by lots of free paints, pay 500 scrap 500 copper 5 coins and you’ll get a crafting ticket you’ll never make any use of