“Tag symphony” brawl is already available!
Hello, survivors!
Some of you may still remember the battles with “ATGM Flute” that took place in the Wasteland before. Much has changed since then: “Dashes” have been added to the game, speed has increased, and the level of tension has risen. It’s time to dive into battles full of adrenaline and unexpected maneuvers: welcome to the “Tag symphony”!
Attention! The mode will be available from February 12 to February 18 inclusive!
- Battles on preset armoured cars equipped with the “Dash” modules and the “ATGM Flute” rocket launchers.
- The goal is to destroy as many opponents as possible in the allotted time.
- The reward for the battles of the mode is wires.
Rewards for the special challenges:
- “Isotope-239 metallic” paint;
- 2 “Passion 2” stickers;
- Containers: “Military reserve”, “Humanitarian aid” and “Logistician’s container”;
- 100 Engineer badges.
It’s an ok brawl (certainly seen worse) but for some reason I was convinced they’d use builds in it that use the MVP torpedo as movement parts.
And for some reason that sounds just a bit more fun than what the mode currently is. But only real complaint I have is that the dash boosters reload a bit too fast for my taste, usually the brawls with them devolve into everyone just spamming side boosters, and especially in a brawl like this with slightly long reload weapons, you notice it very easy.
In fact I’d say I prefer brawls without the dash boosters, they take away any other strategy than using the dash boosters and it just becomes the same brawl over and over again, but with different guns. This, rippers, big black scorpions, dooms, it’s all the same dash dodge gameplay over and over again. In some cases the dash does work pretty well, like the big Dinosaur hacking brawl, but for these “basic” brawls it kinda makes them a little stale on the long run, builds start to feel the same when they all just use the same dodging mechanic no matter what configuration the build is
anyone else See This ?
never seen this happen- u have to complete to move on…
uh yeah lol, this is a pretty common task for brawls
you need to finish them so people don’t just queue, exit, queue again and finish this task in literally less than a minute
i just completed the whole thing, they added days and we need to redo again.'matrix glitch ?

brawls start on thursday and end on wendesday, 1 day = 1 task, totaling 7 tasks per brawl
and since it’s monday, you got 1 task unlocked now and 2 more till the next brawl starts
are they gonna say Competed now ?
uh yeah?? always was like that as far as i’m aware
also you’re aiming your mouse at the last task so it shows 7/7, aiming at other one will provide a different result