[ Announcement ] The “Christmas hunt” returns! 2025

The “Christmas hunt” returns!

Hello, survivors!

The “Christmas hunt” is back, which means it’s time to fight for the top spots in the New Year leaderboard and earn containers with parts of your choice!

Attention! The mode will be available from December 25 to January 7 inclusive!

  • “Christmas hunt” is a team PvE brawl in which a team of survivors (4 players) will have to work together to fend off the waves of regular enemies and leaders and set records for the number of waves completed and points scored.
  • Regular armoured vehicles, armoured aircraft and battle walkers can participate in the battle.
  • The enemies use familiar armoured vehicles from other brawls.
  • At the beginning of the battle, players are granted a limited amount of time.
    • It can be increased by destroying waves of enemies and leaders as quickly as possible.
    • Each destruction of the player’s vehicle results in the loss of a certain amount of time.
  • The results of battles are recorded in the mode leaderboard and will be updated if you manage to beat your previous record.
  • The reward for the battles of the mode is “Crackers”.

Leaderboard

The best of the best will receive valuable rewards, depending on their position in the leaderboard at the end of the event:

  • 1 place: 3 “Legendary merchant case” containers with a tradable legendary part of your choice.
  • Places 2–4: 2 “Legendary merchant case” containers with a tradable legendary part of your choice.
  • Places 5–12: 1 “Legendary merchant case” with a tradable legendary part of your choice and 1 “Epic merchant case” container with a tradable epic part of your choice.
  • Places 13–100: 1 “Legendary case” container with a non-tradable legendary part of your choice and 1 “Epic merchant case” container with a tradable epic part of your choice.
  • Places 101–500: 1 “Epic merchant case” container with a tradable epic part of your choice.
  • Places 501–5000: 1 “Epic case” container with a non-tradable epic part of your choice.

Rewards for the special challenges:

  • “Globeduck” decor.
  • Containers: 4 “Gift containers”, 2 “Military reserve” containers, 2 “Humanitarian aid” containers.
  • “Pink sunrise” paint.
  • Stickers: 2 “Joy 2” stickers, 2 “Woolen wolf” stickers.
  • 100 Engineer badges.

PC -first match,made it to Wave 11…


made it to wave 15 but at 15 its nearly impossible to get past.

2 Likes

PC or Console ? and Gratz !

console. at wave 14 they start having those stupid ships in there and they nonstop fire those nest rockets which deal quite a bit of damage. did it at 5k ps and at the 15th wave boss it was just impossible.

1 Like

very little time left after yellow boss at Wave 10 leg walker…

got to keep them all bunched up and not scatter them out , will keep trying.

Wave 15, killed the Boss, but 2 ships left, the boss gives no time added-- should be full time killing it…

’ Btw we had all flying vehicles on our team… great team !



I am still wishing this mode was somewhat playable without needing grouping or clan wars tier investment or very specific builds to do any good in. I wish the engagement to play did not come from all enemies just being bullet sponges and taking forever to kill no matter what weapon, even hold4continousfire weapons make my finger hurt from just pressing the mouse button down for so long when playing this

Thankfully the crackers are easy to get even if you don’t do too good but this mode just gets so tiring when everything is such a bullet sponge, I can’t play more than 1 match per sitting. I liked this way more before all the extra damage resistances were slapped onto the enemies multiple times, back when this first came out at least you felt like there was some real variety even if you breezed through the waves and the battles felt like they were dragging on, rather than every wave turning into “Just how many minutes will each enemy take to kill once again” and still dragging on

Also goes to show what weapons are good/bad in general, for example I tried to play this with Lucifers and my god even the meelee enemies, after all their structure parts are blown off by collateral damage, take like 2-3 full 20-rocket cylinders to kill 1 normal enemy by yourself

go in at 4k - 5k ps and its fairly quick. you can get to some decently high waves to.