[ Announcement ] The developer team answers for the Q&A session about balance in Crossout. Part 2

cool qna although the questions are either repeated from last time or just bad change proposals

Q: Balance problem: Aggressor’s perk is very odd in that it requires you to drive in a straight line.

Why it’s a problem: The perk does not reflect any beneficial in-game skill or good battle tactic. When a player is playing well and circling or dodging enemies, the perk resets close to zero.

Solution: The perk should be modified to something more logical, such as the perk losing charge only if forward is not being pressed. That way players are encouraged to always be driving even if that includes turning. This modification would also fit the name Aggressor very nicely. To compensate for this, the distance to one charge activation can be 50 or 75 m.

A: We consider the “Aggressor” to be an underrated cabin that requires the player to have a certain driving style and design the build properly. We have no plans to change the cabin perk at this time.

COME ON DEVS SMARTEN UP!!! aggressor is the dustiest of the dustiest cabs i own for good reason and also the cheapest cab you can possibly buy for good reason as well.

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Run it with Bigfoots and any ramming weapon. The perk charges if your wheels are spinning, so works well with melee, gremlins/goblins, flamethrowers, lances, tempura/tachi, etc. Just remember to hold down the gas when you’re pinning someone, and try not to adjust your steering much.

i find it very telling that someone brought up that anacondas and owls are the worst drones in the game in terms of firepower and whatnot but the devs response is “its fine we are not changing it” like… WHAT?!
dude i could throw a fricken ROCK at someones car and do more damage to it then the anacondas or owl drones can! these drones are a massive joke! how can these drones be performing as they should!? these devs not only dont play their game but i think they have an ai making these responses.

ask literally ANY player who plays this game and most, if not all, of them will agree that the anacondas and owls are some of the worst drones in the entire game, if not THE worst drones in the entire game.

attack speed is so slow you could have a 4 course meal before they fire another rocket.
the attack damage is laughable and 75 damage to the cab? ohhhhh nooooo someone save meeeeee!
the size of the drones makes them easy targets.
they are easily destroyed by bots who always prioritize targeting drones before anything else.
they cost far to much energy for what they offer.
the rockets themselves on the turret often times faceplant into the ground resulting in no damage.

do you not see the issue here devs??

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Yea the owl takes like 5 seconds to acquire a target to fire those snail pace pea shooter missiles and only if it ain’t shot up by a bot before it gets a chance to fire in the first place.