The “Wheels of doom” brawl is already available!
Hello, survivors! Have you been thinking about trying out the “Doom” minelayer? Or maybe you love lightning-fast, explosive battles where you can dash away from the enemy projectiles? You’ll find all of that in the “Wheels of doom”!
Attention! The mode will be available from August 6 to August 12 inclusive!
Familiar game mode with battles on preset armoured cars equipped with the “Dash” modules and the “Doom” minelayer.
The mode has respawns.
The victory is awarded to the team that scored more points in the allotted time for destroying parts and opponents. The battle ends if one of the teams scores 6000 points.
The reward for the battles of the mode is scrap metal.
Rewards for the special challenges:
“Compact exhaust” decor;
“Material: Rust” paint;
2 “Mecha-king” stickers;
Containers: “Military reserve” and “Humanitarian aid”;
100 Engineer badges.
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the rewards are kinda terrible ngl.
i mean the exhaust thing is ok if you have art builds or like making art builds.
but everything else is like "hey a paint can i can never get rid of, 2 stickers ill never use, 2 crates that might contain something i could use for resources and 100 badges that cant buy you anything except maybe a tiny bit of scrap.
give us some more crates that have data or storage expansions in them.
also for some reason storage expansions are going up in price by quite a bit. you normally could get them for 250 - 300 a piece but the market offers have gone up to like 600+ per storage expansion. no idea whats happening there but i have a hunch… perhaps with all the battlepasses and mini battlepasses being thrown around that people are running out of space and thus demand for storage expansions have gone up thus prices have gone up? its the only reason i can think of.
Can’t say I liked the build they did for it, it felt so sluggish. I pretty much grabbed the first reward and was like naa. I might give it a second try but wasn’t very exciting to me. The brawl might have been more interesting if they added a jump function on top of the push to the right or left and up the speed a bit. Or even like the avalanche brawl’s had a selection of 3 similar builds would be more interesting: one build could have strife, another boosters forward, and yet another the jump function…
Kind of surprised with the paint and sticker rewards, in that they haven’t switched it to a box with a number of choose able prizes listed or a coin reward. Kind of similar to the ones the have for the CK’s that they use to use sometimes. This would let them theme out the appropriate rewards to fit the brawl and let them lazily add to their prize selections over time. To me that would be the way to go as both existing and any newer players just have a wider option of getting something they like.
The rest of the rewards were so-so to me, even if they are not that high they still add up.
That’s why I just get the minipass if there’s good stuff in there I can actually sell. The magic stuff in the main passes is only salvageable, and even if you have modules from it you don’t plan on ever using, you feel bummed out about dumping it for a handful of resources…so it winds up taking up space in your storage. It’s like when the Heather first came out; the novelty soon wore off, and I’m stuck with it, so all I use it for is a “backpack” on a bedlam-only build. Wish I could sell it…


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Just think the build is cute.
Still deciding if one pass is better than the other. It’s hard because you can get a set in both but the mini pass kind of sells off better. I did one mini pass after a few months break and I think I sold the to splits for 6-7k each on pc at the time. The input costs I think were higher though which could also be diceving. I really should start charting this but I don’t want to. @SIGMA920 Would you like a good data sci project?