I’m not into the gun, as I can just build something with sideways Stillwinds. You can probably make something with sideways Whirls, but they probably don’t have the range you’d be looking for in air ground battles. You might want to switch it up to Cyclones, Stillwinds or Whirlwinds.
The bomb dropper looks like a lot of fun though. But, its 14 energy for 2, reloads in 7 seconds and probably isn’t as effective as a mess of Crickets.
I suspect that ACs will be more meta than guided missiles for air battle mode this time.
High velocity sniper weapons might be good too. Remove rotors, remove the threat.
I think it will be a fair fight though. It will be easy for helicopters to see where the AC fire is coming from, and if a sniper misses their first shot they can expect rapid retribution.
I wonder if we could use a skinner on a copter to airlift a spider ally to the action on some of the big maps?
Spiders are going to need shields for sure. I’m seeing some groups getting really good at timing the deployment of shields to keep themselves covered continuously, which will be useful in this mode for ground vehicles.
wow i think my replies got screwed up pretty badly… i replied to a bunch of people and my entire post minus 1 reply got cut off. wtf is going on there?