Any news on balance changes

Every console competitive genre us just mouse and keyboard cheaters, buy a pc if you don’t like it, it’s what I did, why fight sad cheaters, anything fps on console is now dead.

Everyone at the top on cw etc in Crossout are usually disgusting people anyway, there’s no surprises, been that way for years

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I too have noticed that the biggest a-holes are usually the people who are in clans, running nothing but meta builds and throwing temper tantrums left and right the moment they die, no matter how well or bad the match is going. I remember a bunch by name by now, that make me go “Oh not this a-hole again” if I see them on the same team as me. And sure enough, each and every time they never fail to be toxic dicks and just start complaining over everything, even when a match is won.

Which is why same people on the enemy team become my top priority, once they die they’ll distract the opposite team while complaining over everything imaginable and even in best cases just make people quit trying and sd instead of bothering with captures if all their guns are gone and so on.

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so true

I’d really like to see a cab balance patch. And not some fine-tuning thing, just… fix the really garbage ones. Some cabs have obviously been trash for too long, some others have been randomly destroyed by the recent max speed changes.

Bat, Pilgrim and Jawbreaker have been trash since the special tier got released. Werewolf has never been good. Echo and Omnibox have been wrecked by the nerfs they took because of hovers. I’ve never seen a Master cab ingame because of how bad it is, Machinist has never been good and got instantly powercrept by Averter, Yokozuna is never played because of its horrible shape and awkward perk.

I’ll add that Master, Yokozuna and Machinist are all BP cabs. Maybe making those usable after you’re done selling them would encourage people to buy the next BP…

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I’d add Ghost to the list, the perk works pretty nice now, but I wish it’d last a second or two longer, or that they’d cap it at 25% instead of 20%.

Cerberus also ends up being very awkward to use, most of the times you end up not connecting the drill bit to an enemy build properly and fail at doing damage with it