The matchmaking system has been putting players of similar close powerscores into a match together for years now.
And filling it with bots when it finds 8 people to divide in 2 teams to reduce player wait times.
I was there at the turn of the millenium when internet gaming just started.
And some multiplayer games gave buffs to lower level players facing higher level opponents in team deatchmatch games, because there werent many players back then.
All crossout needs to do is bring a wider range of powerscores together, calculate the average PS of the team, and give a buff to lower level guys so they can still compete.
For example, a 7k game with a 4k player getting 15% extra damage and hp.
In a system that gets you a 5% buff for each 1000ps you are below the teams average power score.
you could bring alot more players of high and low powerscores together, instead of fighting separate matches with 8 stupid bots in the game.