If you test drive and shoot a cannon (like avalanche, because I haven’t tested the other cannons yet) into the floor (or other terrain), it makes a “hole” that you can see but it doesn’t affect the terrain. You can exit the test drive after shooting the gun, and you will see the explosion and the hole while you are in your garage, and even in build mode. However, these holes stay there even after you re-enter test drive (assuming they didn’t vanish before you exited). You have to relog to get them to go away.
Observe:
It has been about 5 minutes since I recorded this video, and the hole has yet to disapear, because I have not relogged yet.
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Well of course! It takes a while for the cement crew to get there. 
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Me waiting to have a good enough pc someday that I can turn on bullet holes
Do you have a standalone GPU or an onboard GPU? About 4-5 years back, I had to stop playing the “World Of” games because they revamped the graphics completely, and my machine couldn’t handle it. Was getting like 5 frames per second. Bought a standalone GPU and that solved that.
I’m playing on a laptop and changing it would be kinda redundant over just getting a better machine, not to mention if I can even change it like most modern laptops are
Intel HD graphics 620 if that says anything
Yup, that’s an integrated card that dates back to 2016 and isn’t enough for today’s gaming graphics. My pc is from 2015 and came with an integrated GPU; I had the same problem about 5-6 years ago playing “World Of” games when they updated the graphics and had to install a standalone GPU.
the garage and test drive is the same place