I am here to file a complaint and request changes to the way the game distributes matches.
I have a few points to complain about:
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Bots with completely unbalanced AI, always having a fixed AIM on you and higher RANK weapons based on the team’s weapons. They never miss their shots, which even experienced players struggle to hit with precision, especially with cannons.
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Leveling MATCHES by WEAPON TYPES. For example, the current Meta is to build a vehicle with low CP and equip it with a legendary or higher weapon. This is HORRIBLE, completely annoying, and incoherent. It disrupts new players who are just starting out, facing opponents with purple or orange weapons in low-rank matches.
What I PROPOSE and ask for help from the ENTIRE community is that MATCHES should always be BASED on the GRADE of the player’s weapons.
What do I mean by this? It’s simple: if a player is using “Rare” type weapons in a match, they should only face players using the same type of rare weapons. If there aren’t enough players, the system should fill the match with bots.
This would fix the game’s current horrible balance, where you build a car, robot, or plane and face players with pieces that you’ll never get or will take so long to obtain that you’ll quit the game out of frustration.
Another interesting change is the search time for matches. They could change the system to “a maximum of 30 seconds of search,” and if not enough players are found, bots would automatically be added to start the match.
This would make matches quicker to find and less tedious. There are days when it takes up to 2 minutes to find a match, which doesn’t make sense if the system could already include players or bots within a fixed search time.