it won’t even start the game for me after the update
Thank you, I needed some salt for my steak
But seriously, point me to the paragraph in ToS where it says exactly “the game will never change and you won’t have to learn new ways of building and/or controlling your vehicle”. Have you expected the game to be the same mundane, boring, tedious grind over and over again. It still is though, but now you have to press buttons in a different way. If you don’t like such small change… sucks to be you, I guess.
FOR QUANTUM RACE
Your answer show that you sre not a CW player and you are not a seriously player and probably you are new account max 6 mounth old.
My overis very karge and more karge is it and more became unplayable.
I use omni in raid. Ij CW and in high ps pvp i use it 80% of time, i know how to use it and now is worst then before.
Plz do a goid action and go on kongregate to play to sone car game for kid. Press only w and fire button and brrrruuuuummmmm you can becone skilled player.
FOR OTHER PERSON THAT NOT UNDERSTAND OR NOT READ A TEXT OF MESSAG3 AND SPECK.
I HAVENT SPEACKED OF SETTING THAT CAN BE ACTIVATED OR DEACTIVATED
I’m usa something unknowed to you, brain! Before say something about every object or situation i check and controll everything.
So many tears…
Remember to replenish your water! Crying like this is going to make you dehydrated!
Lol, Hover players whining and screaming like the entitled children they are.
The funny thing is that I’ve seen some great hover players today, all of them switching to forward facing builds and performing quite well.
Sure, forward facing hovers are a bit easier to demobilize, but truly skilled players don’t seem to be having any trouble adapting.
And as far as other strafing parts go, I just saw one forum member shredding up the battlefield on a meat grinder/porc/king build (you can probably guess who). First match he was on the enemy team, and killed five out of six. The next time he was on my team and easily got MVP. Very curious if he’s using the new controls.
I always play forward facing… I can’t say I’m fond of the new controls yet. Turned them off for the moment but I’ll try them again. I found that I like the Icarus IV hovers better then the VII though they have less of the body roll effect which is a a bit of a nicer flying experience.
The only thing that I found really irritating is how close the camera is stuck to the car. I kind of like being able to back off more and see more of what’s behind me.
I know what you mean, but the reverse camera toggle has compensated for that, for me. The free look button is also new for console, and is proving very useful for situational awareness.
I guess PC players have always had those, or is the reverse thing new for you guys too?
It’s new, I’m still looking over all the changes too. It’s kind of disorienting. I’ll have to probably rematch the live stream a few more times so I get all of it down.
Its not about controls you geniuses but about how hovers are acting (wobbling) now.
Peace
Rebuild. If you are too narrow, or if your weight balance is off, they won’t handle well. But if you experiment a bit you can get them to feel more stable.
New physics = new builds.
Pony I think you might be a rocket scientist.
(Sometimes the obvious needs pointed out +1 to you sir)
What in the ever loving grace of Odegon are you talking about? Hovers and Omnis just got a massive buff. Hovers are without question coming out as all around winners in this patch and they will be THE CW META now without question. And you still somehow manage to be super buttblasted about it, lol. Hovertarts these days…
Always the same ppl talking bs nothing has changed in this nooby forum , sometimes I’m wondering if we play the same game
Good that we have reddit and there you can see what majority thinks about last update.
I love the update so far. The worst parts which are the driving control changes are optional, and dogs + hovers got what I consider to be a nerf. Some players will still dominate with dogs and hovers, but I think there will be fewer of these players due to a raised skill floor.
I dislike the combo counters etc. I really dislike games that make normal actions reward you with flashy text and a hit sound.
The camera controls are a massive lowering of the skill floor of hovers to be honest. And they now hover higher for some reason, which makes it far easier for them to fly over an enemy upon collision, making them even more forgiving than before. (Among other things)
Skill floor definitely raised for dogs though. I also love how the remaining wreckage after a kill stays in front of the dog and hinders the freedom of movement a bit.
Lol, I’ve read Reddit, you got some real winners in that bunch…
But having a place where everyone has the same opinion as you must make for great conversation.
Its kind of like whales rubbing blubber talking to each other.
“I think this!”
“I also think that!”
“But what about this?”
“Yep, I agree with that too”
“…”
“…”
I disagree on that last part: I really enjoyed when I saw a big SLAUGHTER! banner after getting a triple kill.
I know it makes the game look more like coin arcade era games, but to me that’s a good thing (as long as it comes with overall better graphics like this update did).
More is coming lmao