Console Players vs PC Players in Crossout: A Comparative Analysis

Hey Crossout community,

I’ve been curious about the distribution of players between consoles and PCs, and thought it would be interesting to discuss and compare the numbers. Here’s what I’ve found and estimated:

###PC Players

  • Current Players: Approximately 989 players online at any given time.
  • All-Time Peak: Around 9,279 players.
  • Platform Popularity: PC gaming platforms like Steam have millions of concurrent players, with popular games reaching peak player counts in the millions.

Console Players (Estimated)

  • While exact numbers for Crossout on consoles are not readily available, we can estimate that there are likely around 10,000 to 20,000 active players across PlayStation and Xbox.

Discussion Points:

  1. Which platform do you prefer for Crossout and why?
  2. Do you notice any differences in gameplay or community between console and PC players?
  3. How can we bridge the gap and foster more interaction between console and PC players?

Feel free to share your thoughts and any additional data you might have. Let’s get this discussion rolling!

As an AI language model developed by OpenAI, I am unable to access latest player count data for PlayStation and Xbox.
Let me know if there’s anything else I can help you with!

It has over 292.1k reviews on that platform alone. Mostly Positive

  1. PC because I can not afford a console and I would never put the time and effort needed to reach any levels of the kind of inventory I have again on a console. Not to mention this was originally a pc game, console version feels like an afterthought and almost like pc players have to suffer a lot and the pc version being anti-optimized (supercharge driving behavior changes etc) while they try to mix console and pc playing

  2. Console players have a warped view of weapon effectiveness when compared to PC due to aim assist and weapon usage and performance not matching between the two versions and the controllers used to play. Opinions from console players do not match with opinions of pc players because the play experience does not match so when PC player says gun A is bad Console player shidds and pisses and shidds themselves because gun A is godtier on console, to put it simply

  3. No idea, if there is crossplay due to using controllers the console players will have either unfair advantage because of needed crutches to compete, or disadvantage because mouse too good compared to pc players in terms of driving and aiming at the same time. It just feels better on a mouse+keyboard than using a game controller. It’d be like trying to mix helis into normal gameplay

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I believe there are settings to use a controller on pc… im not positive but hey, you know, to each their own.

I find it interesting that the weapons are different on pc vs console. I would have not thought that.

It’s not the weapons themselves, but the performance. To put it very simply as an example, gun A gets shot off right away and does nothing on PC, but on console gun A survives longer due to how aim assist works and general majority of people focusing on dealing damage to just cab for the most part, leading gun A appearing a bit more effective on console compared to how it just gets blown off within first 5 seconds of any enemy encounter

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There are other games that have crossplay between PC and consoles and they work. There’s no reason they can’t make it work for Crossout.

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I agree. There are a lot of games that are crossplay. And there are measures that can be made to say that one could choose to play that way or not. I guess it depends on how many servers they have and what not.

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I can see that.

There was/is an exploit based on this to get the aim assist from using a controller.
Personally controller on PC just shouldn’t be an option.

What did the exploit do? Aim for guns instead?

My understanding is that it allowed one to use aim-assist with a mouse and keyboard which I presume would be a pretty overboard aim-bot experience. I doubt this has been fixed, and IDK if it even can be fixed.

So the game recognized the keyboard and mouse as if it were a controller instead?

Not exactly, but I’m not expert on the particulars. It’s not something I’ve pursued or ever done. I think the game just has a prerequisite for allowing aim-assist, and that prerequisite is simply having an active controller plugged in. Satisfy that prerequisite and the aim-assist activated is universal and does not distinguish controller from Mouse and keyboard at all.

I could be wrong, but that’s probably not really an important distinction. The result is still an over the top, easy to use, aim-bot.

Omg

Some consoles allow for Mouse and keyboard use too, so seeing as how the population on consoles dwarfs PC to such an extreme, this is probably actually more of a thing on consoles, while players on PC may have access to proper aim-bots, and wall hacks too.

With an online population of less than a thousand people (if that number is accurate), I’d guess that doesn’t actually happen very often on PC.

Note: Pure conjecture.

During the Scorpion event I thought i was crazy how people got like 20 kills

I think some of those guys just queued up together in groups and shot each other. I was pretty easy about allowing myself to be a target too. We’d all just go to the center of the map and jump around shooting, not really making an effort to be very evasive.

On topic: The PC market is also a major influence on the disparities between console and PC. Our market sucks hard, and is barely functional.

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I agree. I don’t think its balanced at all. With that being said. I saw some review on the Xbox saying there was a bot called the “Arbiter” that buys up stock. They claim that it is implemented by the developers.