Crossout Discoveries

Evidently those giant range bowling pins are invincible:

Usually plasma rings destroy anything on contact, but not pins!! Even the steel balls get destroyed!! I must know what these pins are made of so I can use the material as armor!! :open_mouth:

I wonder how the containment field that hold the rings in place, worksā€¦ :thinking:

Iā€™m not sureā€¦ If there was a second one on the opposite side then maybeā€¦ but thereā€™s not so I have no idea.

With the newest Steel Championship event going on right now, and the fact that I just got my first range goal from it, I made a new discovery: the range version of the goal doesnā€™t get triggered if you stay inside, only when you enter or exit. So if you use werewolf as the cabin, you can do this:

This is my werewolf drone, chilling inside the giant range goal. Normally youā€™d be instantly incinerated and crushed by the giant gate that slams down, but if you somehow get in far enough, you can chill where no one else canā€¦ ā€¦just donā€™t try to leave :laughing:

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How do you think of these things? LOL and congrats!!!

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This one is just ironic:

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In the category called ā€œspecialā€ modules, none of the modules are actually ā€œspecialā€ rarity (light blue).

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The goal for the range does not JUST destroy parts upon enteringā€¦ it automatically destroys the whole build, no matter how far the cabin is from contact with the gate. Observe:

Also: this is my second YT vid Iā€™ve ever made, so please be nice. :laughing:

If you hold tab and press F2 in a battle, it shows the challenges instead of the map, and you can press F1 to change it back.

Does anyone use this or did I just discover another useless feature?? :laughing:

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I use it, but you can just press the tabs at the top.

Kind of annoyed that you canā€™t do that with the prematch map

The ā€œFin whaleā€ engine is almost symmetricalā€¦ except this one spot that once you see will drive you bonkers forevermore:

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I know it doesnā€™t affect the weld points, but WHY IS THERE A SPOT THERE?!! itā€™s driving me bonkers knowing itā€™s thereā€¦ :sob:

I know there are other asymmetrical parts, but this doesnā€™t seem right to meā€¦ :sob:

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Could be anything; maybe a vacuum port for after-market accessories, a place to add oil or change air filters, or a portable oven to warm up hotdogs on cold days. Might even be forā€¦nothing! :laughing:

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When the Manitou (cabin) reloads the Lucifer (ravager rocket revolver) the moving parts at the base of the gun where it connects to the build move A LOT faster. I donā€™t have a video example due to me not having Manitou, but go try it on exhibition builds!! :smiley:

I was looking at the pack build descriptions in my blueprints (3rd blueprint tab, click one and press details). I found the old ā€œEater of Ravagersā€ build from the ā€œPolymorphā€ pack from a long time ago. It contains binary code: ā€œ01010011 01000101 01000101 01010010ā€ I ran this through a binary code to text translator, and it apparently means ā€œSEERā€. Maybe this ā€œCacheā€ guy (the pilot of the ravager pack) sees something we donā€™t??

You need to go one step further. The devs speak Russian. Translating ā€œSEERā€ to Russian yields ā€œŠŸŠ ŠžŠ’Š˜Š”Š˜Š¢Š•Š›Š¬ā€ which, when further translated into 3rd century Greek, refers to a person who cheats at Backgammon. What this all means, well, I donā€™t know, but there you have it. :thinking:

The new ā€œJackieā€ module is from the current mech walker battle pass, which is also a Scavenger thing (thatā€™s not the discovery, Iā€™m getting there). If this is meant to be a Scavenger battle pass, why does the ā€œJackieā€ module look oddly like a lunatic part? It has the same red pipes/bars, and the same wire netting as the lunatic parts (Fryer in this example):

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Jackie

And for those of you that donā€™t think this is a Scavenger BP: most of the other parts have the Scavenger look/theme. Not to mention, Scar AB (the Scavenger leader) is literally parked in our ranges. Why is this one lunatic themed??

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And yet the part is lunatic faction.

The tengu is syndicate.

Read the lore for the part, itā€™s in ā€œparametersā€

The Montefortino part closely resembles the 1969 Dodge Charger grill.


1969-charger-grill
lg1_000433_1024x1024

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Optional port for the hand crank starter like the Ford Model ā€œTā€?
Could you imagine the kick back that torquey thing would have.

I didnā€™t realize you could do this, thank you so much!! :open_mouth: