I purchased the current Battle pass in good faith . Then I have discovered after almost completing the pass. I only have 250 bearings earned.
By default in the current battle pass I have unfortunately discovered unless you progress past the basic pass , Earning the 650 bearings it takes to craft any of the top tier items. And after testing they are low in power. A real buzz kill, & screw fusing . This will be the final investment of real $ into any future battle pass. Sticking the proverbial fork in it. *Mic drops
couldn’t agree more…as i posted in another thread, i only do daylies in patrol then quit…it earns you the legendary crate from mini BP…
…'nuff said…
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Honestly, I almost never buy the main battlepass any longer. Usually, there’s only one or two things I really want, and have to salvage the stuff I don’t, at a loss (or else it hogs up storage space, forcing me to buy expensive storage expansions).
Instead, I buy the mini-pass, where I can sell whatever modules/weapons/etc I get from it, using the coins to buy the stuff I want from the main pass. Even if I buy nothing, I still retain alot of coins in the bankroll for future purchases. Between the coins I get from buying the minipass, and selling the stuff in it, I can net roughly 4000 coins.
I been saying this for a while let the snail starve dont buy any passes ect that tells them you are not happy on what there doing with the game.We need to budlight boycott there pay check >:D
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Is that a joke
i tried using the thrust weapons and my god are they horrible.
I tried the Thrust on a ground build and got nowhere with it, but Wyle built a copter using it, and I was getting good damage numbers while testing it out. I hit that school bus in the yard and scored over 1,600 damage.
I’ve been trying to decide which weapon to spend my bearings on, and after testing out some thrust builds from the exhibition I’m thinking I might gamble on them getting buffed later. They’re an interesting concept, and I’ve noticed that if you fire them when you’re already grinding your victim with melee they are more likely to do critical damage. It would be nice if they worked better at longer ranges, but I’m seeing potential in them that I didn’t at first.
major skill issue ngl
considering i havent used them till now your comment is invalid.
i have tried using them in different situations. they are more used for a grinding weapon then anything though and firing them at bumpers does literally nothing. ive tried firing them at enemies with very little to no success at all and hitting a bumper does nothing. i think its like poony said, that they are used to grind enemies down and fire for critical damage. tbh i just dont like them, i thought theyd be a good replacement or a good secondary to my fortunes but that isnt the case.
because they deal ram damage, ram damage scales with mass and speed, you can’t increase trusts projectile mass, but you can increase its speed. just put it on a cockpit build and observer 1k+ damage each shot lol
thats the thing though… i was going fairly fast on a hadron for the reload bonus but all i was getting was maybe 350 damage at the most. if anything they just bounced off. and i was going full speed when i did that. maybe i should try the faster cabins then?
ah yes, “fairly fast on a hadron” which is like, 90 kph, pretty close to 170 kph that cockpit builds can do
i got a few fast ones like aggressor, blight, catalina, deadman, jannabi, werewolf, dolores, griffon, kami, kronos (max speed is 111), satori and nox. i dont have a cockpit sadly.
which of these do you think would suit it best?
The booster trick would only be really effective with cockpit, because of its perk.
I tried some cockpit booster builds from the exhibition, but found it hard to hit people when shooting at high speeds. Maybe I’d get the feel for it eventually.
I made up a test build with the Thrust. fast cabin, Red hot & boosters and heli blades for a fast boosted dive bomb effect with the Thrust. if it hit providing user skill as it takes a lot of practice . It does okay That is with one unit tested. I liked it and wonder what 2 thrust would do with sharpening the user skill under a cloak for the element of surprise.