CW dying

Every game has a competitive mode. There are modes where you can play with bots or real players, you can train to improve your skills or farm resources. Many people play different game modes just to prepare for cw, thanks to these people raids or pvp are not deserted, they are a huge part of the whole group of players. People who don’t understand why cw was created or those who want cw to disappear probably never played any other competitive game or they are really bad players and can’t cope in competitive mode.

The fact that you see less and less clans is because people have realized that this game is going nowhere and the developers don’t listen to what the players want. Hence the many stupid and incomprehensible decisions that cause more frustration of players.

It doesn’t matter. Competitive is already in the game. It doesn’t need any more competitive… anything. It needs diversity.

From the top of my head I can name 10 games that do not have competitive mode or any PvP whatsoever.

Microsoft Minesweeper, The Binding of Isaac, Hard Truck Apocalypse, Fallout, Fallout 2, Limbo, Mad Max, Rage, Rage 2, Luxor, Luxor 2, … oh wait, it’s too much, is it? Either way, you are wrong here.

:rofl:

People who defend their pathetic CW probably have a really small peepee and require CW only to assert themselves since their lives probably are a failure.

See how ridiculous this looks?

I’m not quite following you…

another thing Crossout could have
It’s proper full combat premium vehicles instead of those wimpy sorry excuse for premium vehicles …the only reason to buy them it’s to sell them and keep a couple of parts.
Along with ranked battles, that they already have but it’s not fully explored A.K.A Mayhems.

There’s a lot of reasons why CWs are dying, a bunch of them could be.

There’s no collective garage pool where you can work on it to gain certain things , residual bonus really (WOT and WoWS people now what i’m talking about) as you make it bigger and better.

you only do CWs for the Uranium, there’s a lack of individual achievements , individual milestones, a simple flag or a badge something that will tell others you are facing someone way out your reach, that’s an adrenaline boost for all envolved.
there’s only Uranium nothing to fight for, to be driven by, only Uranium for relics.
that stuff is radioactive, bad for your health

CWs are just not fun for me any more.

3 years of top ten burnt me out.

And then when I look back on those years, I just think “Wow, we where just a bunch of No life Dbags and I’m not sure it was even really fun… it was more like a job.”

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From what I gathered, most people who earned ura aren’t too proud of the mates they did it with lmao

Typical clan stuff tbh. there’s a reason why everybody hates clan systems and feels like it’ a goddamn job to not get kicked out of a tryhard group. Seen it in CCGs, a lot. Our clan was filled with unpleasant people when we mostly did ura too. It wasn’t even a matter of skill, they were just the most aggressive and people would let em play to not get into arguments.

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This 100%

When our goal was “top 10 no mater what” it didn’t mater if the people you where playing with where good people, it only mattered if they would show up and put points in the board.

Over those 3 years I kicked hundreds of people, and 90% of those where because they could not put points in the board. The other 10% where the people so toxic that even other try hards could not handle them.

I was stuck in this “look at us we are awesome” kind of mind set and gave up having a good time for the false feeling of being “good”.

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If all they have played is Crossout then they still have not played a competitive game.

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To be honest, I didn’t know the games you’re talking about, but I checked them out. If these are the games you prefer then it’s no wonder you run into problems playing competitive modes. :rofl: :rofl: :rofl:
Generally speaking, crossout is an online game where multiplayer is very extensive, all the games you mentioned don’t have such a mode, so I don’t know why you mention them, I thought it was obvious that we were talking about online games. :roll_eyes:
Thats why you’re rly wrong here.

Ppl who don’t like playing competitive modes and prefer to play only with bots have really big pp :rofl: :rofl: :rofl:
Messi and his team probably had hudge live failure bc they just won the most competetive mode ever :crazy_face:

Its not, they also play Hard Truck Apocalypse
(538) Hard Truck: Apocalypse / Ex Machina (2005) - PC Gameplay 4k 2160p / Win 10 - YouTube

And patrol :crazy_face:

If you’re talking about the leaderboard numbers. I don’t doubt that some of the clans with a 0 could be clans that have lost more points than gained. However, I believe the majority of clans with 0 points choose not to play.

You don’t get it indeed. It doesn’t matter what kind of vehicle you craft. What matters is that you only craft it for one purpose — PvP. It’s bad. This is bad. This is not good. I don’t know how to make it clearer.

Wait, wait, what about your “every game” statement?

No one cares what you thought. You said the following:

and what you actually meant you never stated until I pointed it out.

I never said I prefer these games. I also never said I have problems with competitive modes. I like the Witch Hunt and other seasonal events. I also farmed tons of wires and batteries for my Retchers, Arbiters, cabins, movements parts, et cetera.

Frankly, I see only unconstructive lies from you. I’m sus you are not needed on this forum.

There are people who like playing both. It’s not black and white. I guess you should grow up, kid.

Then you are simply mistaken, i do everything with my builds,
PVE and PVP when i build i build for everything.
I don’t do a specific build for PVP and other for PVE

100% this.

I build all my builds with PvP in mind, then those are the same builds I use for PvE.

The first thing that comes to mind when someone says “This is a PvE build” is “Oh… that build sucks then.”

I understand what people think a PvE build is, but the fact is I “first place” almost every time in PvE with a PvP/CW build. A good build is a good build no mater what mode you play. (Well, maybe not hybrid Lance/harvestor/flash but you get my point)

I mean there are builds that I wouldn’t play in raids, but I don’t really build cars for raids specifically.
I will however name whatever fast MG car “raider”, just to remind myself I have a viable raid build when doing daily challenges.

Okay then, I’ll rephrase it. It only matters when you craft build for PvP since PvE is only raids and patrol (and you can basically slap two Retchers on top of your car and play it with one hand tied). And this is bad.

There. I hope I don’t need to bring up examples of other games’ success for the umpteenth time, as well as the reasons os said success.

Crossout is a pvp game and it has some pve, most of it sub par imo.

I am a pvper in the heart but i also heavily enjoy the pve aspects of my games, if they are good, but unfortunately i find crossout pve very dull most of the time, so i rarely play it.

Its not a coincidence that the highest value and most sought after resource in the game, uranium, comes from high end pvp.

I understand that there is a big part of the games population that enjoys pve grinding (i dont understand why you enjoy this games pve, but each to his own i guess), however wishing for Clan Wars to die the way some here seem to want, seems to bring out some sort of bitterness from their part…

Last week was the first week in which the first clan that earned points was at position 499, which means its the first time observable active clans droped below 500, and this week seems to have the potential to be even lower.
Which in turn means that 20% of active clans before update no longer play.

The games competitive aspect is dying, and if you think that its clan wars only, try playing anything other than hover or fast ground build on randoms above 15k ps and you will see for yourselves.

The way im seeing it, the games high end pvp, both CW and randoms has around 1 or 2 at max months of life unless they make serious changes, fast.

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You beat the Punisher meta by using… 6 Punishers? Tell me more about how CW is balanced and diverse and competitive! What’s the cost of your Punisher build, out of curiosity?
I’m sure you can see where I’m coming from. This isn’t a competitive game for obvious reasons, but at least I had fun when there was some variety. I see the same people every CW session since a year. They’d play anything, we’d play anything, we’d roll over them and send each other a GG. MG spider, full draco teams, hover scorps, it didn’t matter because to some extent the game was a matrter of teamplay and coordination and ours was better. Now they all play a trash Arbiter Omamori fused hover that costs more than my whole inventory value, and there is NOTHING to do. I’m not going to ditch my whole inventory into trash Arbs and a set of fused hovers that have been way too good and popular since ages, just because that’s the only viable shit in CW. Buffing the dura of Arbs when they changed the hitbox was the dumbest thing ever, and two stupid decisions later it comes back and bites Targem in the ass, as everybody could see.

Hovers take no skill whatsoever since the update and completely broke the game. Less than 500 clans playing? You bet your ass I’ll stop playing that trash mode soon too, and I doubt there’ll be 4 persons left at every CW session to keep the charade up.

@61768270 No, the game is perfectly balanced, they just gave us a 65€ pack and no balance patch, it’s because everything is fine in this beautiful game. :expressionless:

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ever noticed how you rarely hear console players state the numbers in their cw leagues? its because theyre low and have been for more than a year. around 150 with points on the less popular platform.

thats why im sure 1 or 2 months is overly dramatic regarding pc cw. and even if, 150 full clans makes 3000 players. if they all paid, lets say 50 bucks a month, that would be 150k a month, in foreign currency i might add. so it might still be profitable and therefore could go on for a long time, even when a greater percentage of players leave.

50$ per month? All top players? Are you crazy? :rofl: :rofl: :rofl: Not happening anymore, all paying players leave xo long time ago, only a few left who still put some money into it.

So because console players are (as you say) fine, this means that the rest of the world should be too?

Or do you think the merge is happening because everything is fine there?

Come on now.