Death by Greed and Incompetence

xodeath

The Devs really are doing a pisspoor job at keeping the game alive.
Going from almost 10.000 players last year to 4000 players last month.

Its like they actually want their game to fail, by not listening to the players and never balancing the game.
And just releasing pack after pack, and event after event, splitting the playerbase in all these different gamemodes, and perpetually increasing the wait times.
Enjoy the game while it last guys.

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Yeah it’s a pretty bad downwarn spiral, but at least the real numbers are more like 40,000 on PC according to the ROTM leaderboard

yeah, I play directly from the launcher, not from steam. I don’t count towards the counter there

No but the downward corrolation is something which can probably be mirrored somewhat by official launcher users and other platforms

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See and here I was just thinking it hit equilibrium… lol Freaking doomers…

It’s sad to see so many players leave, i would like to play the game for many years to come.
Maybe the developers should focus on fixing the game’s problems so people dont keep leaving?.
I notice in many matches that players with only a certain type of build keep winning the game.

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2 years ago we had 4k players and the game was already considered dead, now we have 1300 lmao
rip in peace

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FWIW, we have 1500 steam people active right now.

Ever since they completely removed safe rating (once you reach the bracket you cant drop from there) on all uranium earning brackets from clan wars, the population has been steadily decreasing to the point there are only a handful of active clans at the moment.
They could at least keep the one in bronze (current gold).
This, combined with completely unnecessary crosscrown introduction, the way they are handling fusions and battlepasses, and trying to completely control the market on anything that is not related to the main crafting factions, eventually will kill the game.
You can argue on pop numbers all you want, what i know is i have never experienced queues like i have now in high ps, on 20k+ there are many times that playing with a party is a 10-15 min queue which is of course not worth the wait.
Its not like up there we were thousands but now it actually feels close to dead.
Been in crossout since 2017 and this is the first time i can honestly say things are not looking good.
If devs are somehow reading this, you still got time but not much.
Childish marketing solutions like renaming clan wars brackets to make you feel cooler somehow, because now your league is called silver instead of tin, are far from enough and not in any way shape or form the way to bring players to the game.
Neither is masking lack of population by turning 8v8 to 6v6.
Bring back the battlepass phylosophy to the first two, drastically increase fusion options and make them cheaper, liberate the market and find another way to make small battlepasses worth it.
Make Gold league a safe league for clans to give leverage in who can participate in clan wars from the clan.
Remove crosscrowns that make the game feel like a cheap mobile one.
These are some clear cut rough steps in my opinion.
The game is good, let the players play it and enjoy it while progressing meaningfully in it.

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Yeah, the devs make it feel like all they care about is money. Irony being, if they would just listen to their consumers they would make a TON of money with new players. But sadly it seems like the devs dont want new players, and just want the game to die.

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Not to mention they announced a new game they’re making called Star Wrath, which is just Crossout in Space. It would be a shame if the New game ended up dead on arrival.


Man match making is still sh@t still

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