Destroyer

so what do you all think of it? i think this gun is absolutely busted. the thing is for every 6 bullet hits the gun accumulates a charge, each charge after the gun cools boosts the damage of a single shot by 50%…
if you run a cabin that stops the gun overheating then this will accumulate even more charges. if you manage to get 20 charges on this thing or even 30 before the gun cools thats 1000 - 1500% more damage on the next cooldown… uhhh overkill much?
dont forget its 50% per charge, 10 charges is 500% more damage. thats 6x the normal damage if we take into account that 100% more damage is double the normal damage.
i also want to point out that this gun fires twice as fast as the retcher. so more damage and more time to accumulate charges.
combining this weapon with the favorite cabin will without a doubt be extremely broken.

idk what do you all think about this?
i think it would be great in invasion if you can land all those shots.

so i know itll be impossible to do but the charges the gun can get are practically infinite. i was using the gun in the garage (exhibition one) and i managed to accumulate 177 charges lol…
if you time your presses itll just keep accumulating charges.
also i think i did make a mistake there, the gun uses 1 charge for 50% more damage per shot its currently doing. so 1 shot is 50% more damage. im still iffy on the gun though but what do you all think?

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I think people overthink weapons and hardware capabilities, and as a adverse result, they tend to underestimate the enemy ability and overestimate their own. Especially when providing stats gained from shooting at range targets, which, by the way, dont move. Presuming garage means test range.

Stickytackygoat
Happy grinDing

i have 2 squalls and i noticed when on cooldown i can keep pressing the fire button and they increase faster so i can shoot them agian.yah for new junk :thinking:

I’m mad about the Aquillo Being used. Now i’ll definitely never have any…
But its a relic, idk i think its strong but can be shot off easily.
I haven’t seen any yet so i can’t really say if its op or not

yea, I’m soooo glad when Aquillo’s first came out I got the 1st fused one from the season pass and my 2nd fused by spending 650 lighters or whatever from the event… very happy with 2 fused in the garage.
saw the prices for base Aquillo’s and nearly fell over… reminds me when base Stillwinds hit like 12k each lol… I made profit from selling 2 spares from season passes to get me an Odin gennie.

Honestly i find the Destroyers nice for invasions and serten raids but thats was not realy the reason to get this relic. (with a lot of nail bitting and taking some risk i was able to buy 2 of the market during the last event) i did not wane build them from scratch how ever i dont think i will be selling them. they are most usefull relic to do invasion with for me.

I am experimenting with builds but so far not realy found much i want to try. Also the durability is a bit to low for normal combat in my opinion its also a massive hitbox of a weapon to run around with.

im stil struggeling a bit with the perk.
To say it dumb it feels like i got 3 retchers on my car when im firing them do love the sound they make.

Is a it a must have relic / nawh but its a nice supportive high DPS relic if used well how ever that is very complicated with current playerbase mostly being scorpion snipers… with insane aim latetly coughs loudly. Never seen so much b,s god aim as in 2025…