[ DevBlog ] Crossout Tales: Rust & Dust 2026

There’s a difference.
between

I like playing smaller low PS cars,

and this

but I don’t like to seal club

It’s not small either

If you use a build inside that PS bracket with adequate equipment you are just enjoying what you like.

Using a puny build with a huge, bad ass equipment then you are just sealclubbing.

I played 6k, 8k, 10k, now i’m at 7.5 k

i want to use my spitfires again, i have cyclones, i do raids with them, rapier after the buff, i also played with them and they are not meh like Cyclones, i don’t know why.
In the other day, saw a vid of JBrider with using Breaker and it’s the same as the other weapons… it feels lacking somehow, and that is valid for every other weapon regardless of colour.

Big mistake if you ask me.

this is a experiment, the top dog will be epics even if you use teal or blue parts, which you already face… hell, i’m using teal weapons vs legendary or even relics ( destroyers e.g. )
we will be testing a concept with all the short comings muted ( i hope )

If this 3 months will be as they want us to believe will be, this will be remembered for ages.
This will be the top of the hill, from here it’s all down hill.

This all model is different, first they want to see if it works and if the player base go for it.
If successful, then they will implement ways to capitalize on it…without a market .
4, 5 years from now the complains will be the same or very similar, Mad Max will be sent to another place, possible a new dimension and bringing back some sort of anti mater BS

I would suggest to try it, and enjoy while we can . You may like it… you don’t have to spent a dime

I didn’t bought a single BP since Guinding star, for me was the very best BP ever.

Calling it. The meta will be tracked builds with golden eagle or 4-5 auger builds with frontal rockets (pyralids etc)

I just do not understand how I could be enticed to play this temporary mode. I will have to sacrifice earning Resources in the main game to start from scratch. Will I have to use the starter cabin to earn scrap and copper to craft a Huntsman or Docker? Will I have to craft Chords to make Cobras?
The race will be on to craft a Blue Cabin and Blue Turrets. First one to a Maxwell gives the team an advantage. Will I find enough players at 3000 PS to have short queues? Will I have separate blueprint storage? Will regular queues double when they split the player base again? So many questions. As of now, I see no reason to skip Get the Scrap to play this temporary mode.

I think those builds will perform well, but I wouldn’t write off wheels.
Seems like PC metas aren’t as speed based as on console, but I know I’m going to try a few fast wheeled builds. I find it interesting that shivs are in the epic category: does that mean the stats are different?
I suspect we’ll all have to have no-epic builds for when we can’t afford to repair our epics.

It kinda does, but wheels are… Well, let’s just say, their ONLY advantage is high speed (120-130 kph).
You want that high speed? Take torpedoes since they have the same max speed, but they can drive in reverse, have perfect controls, have high effective HP, can drive insanely well when you have only 1 left, have 35% DR for the entire build and also synergizes well with GE, virtually impossible to get stuck in enemies / walls… the list goes on.

And even if you remove torpedoes from the equasion, you still have tracks which have high effective HP, cover up the entire frame (and any explosive stuff in it), have high pushing capabilities (i swear it’s impossible to drive away if a tracked player facehugged you lmao), also synergize well with GE, have relatively small PS and high carrying capacity… it’s basically impossible to 1v1 a tracked build if you’re using wheels

uuhm, not quite.

Some builds are easy to mess with them, easy to make them climb you putting you beneath their depression or make them going off and so on. (e.g. Jawbreaker + tank tracks
It’s also easy to get side by side with them and stay there.
either wise it’s like you said

if its for playing for the sake of playing and having fun then by all means, have at it.

judging my jbriders video there is a substantial amount of epic parts in comparison to everything else. they WANT you to focus on epics mainly which is a shame. they couldve added more rare parts or even put in some special tier stuff as rare parts. this mode wants you to solely focus on epics and nothing less.

i find it dumb. put them in the rare category for god sake. epics have enough crap as is.

I don’t know how to say this without sounding agressive, so i’ll say it directly and with honesty
You’re playing arcade (already a skill issue mode) with flying teal drones (basically one of the most useless weapons in the game) with a “favorite” cab (no synergy)… Yeah, sorry but you’re not qualified to talk about balancing.


image

image

Good luck trying to defeat that lol

no powerscore balancing :smiling_face: :hugs:

Just a heads up to anyone trying out the new mode, once you change back into regular game you’ll have to click away 15+ levels of engineers level up notifications (and then it did that to me a second time and also the nomads so 30 level up notifications of levels you’ve already gotten) due to who knows why

Also yeah have fun in your 1-2k ps starter cars going up against 7-8k all epics builds

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Called it, goliath varun builds are already multiplying rapidly. The guslopocalypse

Some please tell me I’m wrong about the new BP. In order to build the new cabin in rust and dust you need 3500 spark plugs, yet according to my math, the rust and dust BP only gives you 2400, but dont worry everyone, the devs also included a $25 pack in the BP that gives you 1500 spark plugs. So all you have to do is by the $10 BP AND the $25 pack thats in it in order to build the new cabin, because in this BP there is NO free cabin, you have to build the stronghold if you want it.

Some one please tell me I’m wrong, dont tell me the devs are this f$%^ing greedy and stupid!

I like torpedoes, but I don’t love how they handle. They’re definitely good for a lot of builds, but I don’t find they have the same survivability as wheels, and they are impacted by recoil a lot more.

As far as tracks go, if you look back at my posts over the years I’ve consistently been saying that they’re better than people think, but I also understand why a lot of people don’t like them.

It really depends on what kinds of weapons you’re using, and what your playstyle is. Someone like me who has played wheels more than any other movement part for many years will always be more comfortable on them than other options.

For me, the fastest option is always more appealing. I want to be able to catch any victim when playing close range, or escape any enemy if I’m playing long range.

  • I also like variety, so I also spend a lot of time playing heavier tankier builds. They’re also good, just not as fun for me.
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No problem :slight_smile:

There’s no need to flex on me.

but clearly we come from different places, i can’t comment on your screenshots i don’t do that sort of things.

Balancing? I’m not talking about balancing .

you said that’s basically impossible to 1 vs1 a tracked build if you are using wheels

which i replied

Some builds are easy to mess with them…and they are, i even gave you an example, it didn’t pop of my mind, let me tell you, a bit earlier ( while i was playing it happened, in the acid lake map ) and there’s more example, some fall and go out of whack alone.
( some days earlier i bullied a growl cab with goliaths, and so on, check it out for yourself.

regarding Hawks, they are drones they are what they are , they can be insta deleted by Luparas or chords but, but they are a great multipurpose weapon, they are simple, cheap and they can shoot a lot of things, they are like the AK-47s, they don’t care about flocks, they offer protection against Nests . They have their upsides.

Synergy, i have enough, using Howl, you have to be lucky for your drones to survive enough time to take advantage of Howl’s perk, the Call, the perk goes for the build, not for your drones, then you have that legendary cab, ok. Do you have any more cab?
You could use Ghost or Griffon. Aggressor, now that’s a cab that you can take advantage if you run flying drones, or even Jannabi or the other one ( your recommendation )
I bet it will do as great as Aggressor instead of a strait line, doing drifts, it’s application should be greater
All cab’ s perks are situational some more than others, there’s no co-driver for flying drones.
Do you know why i use Fav instead of Howl? e.g.
Because i have a Fav, it’s properties are sligthly better than the Howl.
Cheetah and Bfs.
For the other drones there’s a co-pilot and it works ( i also have sidekicks) but to take advantage you have to be up to 60 m from your drones.
Just yesterday i saw a vid where the guy dropped the drones and went away for cover wasting the perk.

That’s the problem, “some” if they’re built badly and with no synergy. In reality if you get competent players (in CC for this example), that would be ~1700 EHP in every of 2 tracks (and with goliaths that could be anywhere between 2500 and 4000 EHP), weapons with permament +30% EHP because of GE, and 4-5k HP in the cab.

And i’m not even touching the phistacio avalanche builds which are IMPOSSIBLE to defeat in 1v1 conditions, period

What you are saying is for combat, player dependent and play style, but if you remove those two factors, what you see in your screenshot? ( green build ).

Now, what you see in mine? e.g.



Forget the weapons for now ( the builds are quite modular ) and if i use other weapons on Bruiser it can be more compact with more armour ( but it’s not about the armour )

Jawbreaker it’s a teal heavy cabin, that build wasn’t on even ground, it’s stats can be slightly superior than a epic medium cab but you can reduce that gap and normally people tend to not max out in weight, so…
It’s not because they are necessarily badly made…
Now let’s put on top of what i just said what you said. that’s synergy.
I can’t do the same with bricks, e.g. they are much more heavy and have much more momentum than any of my medium builds
I came back to medium cabs when 120kph cease to be an advantage.
Maybe not good enough for CCs and stuff
But for casual stuff will do just nicely.

@Горынка_Упорынка

Just got an example about what i was talking about…let’s say i ended up with his orb.

I think it was a jawbreaker cab, i didn’t have the time to check it, if it was well made or badly made.

I think it’s also something to do with type of tracks we are talking about.
Of course i can’t do the same ( if i did anything at all ) with a beefy old fashion heavy build, or brick without tracks.
I will see if i find armoured tracks