Devs--Add Fuel to buy with Badges

I’d much rather them put shells, coupons, and workpieces up on the badge exchange.

You don’t understand, do you?

If everyone can just make fuel on a whim by dumping their badges, fuel would be worthless.
Worthless fuel = resources that are normally gated behind fuel would cost less.
Cheap resources = cheap items that are crafted from said resources
Cheap fuel = farming fuel would be unprofitable because anyone can make fuel on a whim

Should i put some subway surfers gameplay in here or is it enough of a TLDR?

then dont have fuel then.
u make no sense,
i have over 230,000 badges , i can get plastic with badges and sell that . its the same thing and u need fuel to farm plastics in raids… i have over 54,000 in coins…

you have no point but just to Grind for no reason…
you dont get fuel when your tanks are shot off…no one likes that…
it was fun 7 years ago… but all has changed and so should this…
:saluting_face:

side note ^ you get 200 Free Fuel everyday… :thinking:

So you don’t get that plastic bags are a bad place to store gas? :stuck_out_tongue: lol

Non-transferable 200. That qualifier term is important.

I think there could be better stuff offered to spend your badges on though.

always room for improvement but buyin fuel with badges is one of them…

i think i see what u think i think :thinking:

maybe buy fuel with badges that cant be sold on market–only for personal use…

That would probably be the one way it couldn’t effect the market prices.

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Well it still would effect the buying side but not the supply side.

Are you trolling via stupidity or what?

You make it a bigger deal than it actually is, you get 200 fuel that also couldn’t be transferrable to your storage, and is capped at 200.
You can’t just rack thousands of coins passively, you need to spend these 200 fuel each day, and the payout for that is about 1-1.5 coins per minute spent anyways

and you are also forgetting the badges are capped per week and most of them are locked behind clan confrontation and clan activity. this argument is void.

most of us dont want to do pvp over and over and over and over again.
you need to have both or one fuel tank equiped and you not only need to survive the match but you have to survive, have one or both tanks survive AND you also need to win. losing gets you nothing.

dude fuel used to cost 7 coins per 100 fuel. now its over 20 coins for 100 fuel and can get as high as 24 coins per 100 fuel. a stack of 100 plastic can go for 60 - 80 coins.
i see people in the market selling fuel for 28 coins per 100. 100 plastic goes for 70 coins per 100.
56 coins for 200 fuel.
things are expensive enough as is, who cares if prices drop a bit?

and are you forgetting alot of newbies leave this game from the amount of seal clubbing and grinding that it takes to get anywhere in this game? alot of the community, let alone the devs are not friendly towards new players. sure there are nice people out there but this game has a very toxic playerbase and ive seen alot of the awful crap people can do to newer players.

the reason fuel went up is because not many people want to strap a bomb to their car just to get a resource let alone TWO bombs. fuel is hard to get. if they eased up on it and allowed you to get fuel via losses to at half the rate or allow you to get fuel despite the fuel tank being blown up, again at half the rate perhaps, then maybe the badge suggestion wouldnt be needed. but the fact you need to win, have the fuel tanks in tact and not die is just bullcrap.

dont forget you need to have them in tact, win the match AND be alive at the end.
also he argues about badges to, badges are limited to clans and have harsh limitations on solo players. heck not every clan is going to max out every week and get all those badges.

your also forgetting the devs also nerfed rewards in raids over the years. i get at most 300 - 350 copper from hard raids now. 20 - 24 electronics.
30 - 35 plastic from normal raids.
100 - 125 copper from normal raids.
these amounts used to be higher.
compare that with these
400 - 500 copper per hard raid.
24 - 30 electronics per hard raid.
40 - 48 plastic per normal raid.
150 - 200 copper per normal raid.

wheres the value in raids anymore?

1150 for weeklies and 2900 for clan activities is nothing to scoff at

just join a random clan and get 5000 confrontation points, then play the game however you like to get enough activity, it’s not that difficult

sounds like a skill issue ngl, there are builds that can reliably farm fuel even when solo (like avalanche phistacio ones)

???

image

good, because it’s supposed to be high risk high reward (and essentially doubling your income per match is a high reward).

also once again, skill issue. i remember carrying both fuel barrels on my boosted yongwang in CC, when the limit was 9k, and still getting fuel at least 50% of the time.

lies again, the only raid they’ve nerfed is the invasion

im on ps5.

your comment is a skill issue… :unamused:

not everyone does CC dude. and not everyone maxes it out. not everyone wants to do CC nor make builds to compete with the sweaty try hards.

lol seriously? i dont lie, i been keeping track of what faction i fight and the number of resources i earn from them. while i get the most from frontier defense i also get less rewards than i used to in the past. even if i do the best on the team i get less.
lunatics and firestarters i get the least.
nomads i get meh.
steppenwolfs i get higher but decent rewards.
scavangers… i dont mess with them soooooo… idk.

i used to play with drones at 10k… until they nerfed them… now i dont do pvp anymore. i had a fairly high win record on them to. also your not really doubling your income, depending on your team you break even or do poorly and dont make much. if you run in there guns blazing then your going to lose alot.

that being said though i play on ps5 and the prices here are absurd. you play on pc im guessing? it probably explains why your prices are alot lower.

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Oh that explains everything, it will sound rude, but it’s a fact - console player’s opinion is automatically rejected, as most of them have an intellegence level of a house plant.

Like still using that omni cyclone base for EVERY WEAPON.


Or not understanding what ROI and crafting cost is and ending up overpaying 10 times

You can play on console servers from PC by making a new account and linking it with Xbox, and i can say from firsthand experience, console players are stuck in 2018. I certainly wouldn’t listen to a part of the community that can’t get even basic things right