Frankly this is my only issue with TOW. I don’t really care what’s happening in CC, mainly because not many things are toxic there without a full group (and in full group almost anything can be toxic).
In CW however? Aight, let me give you some perspective.
Each spider has about 8k HP in their cab. Each ML-200 has 800 HP and they have 7-9 of them.
The worst part is? Every. Single. Goddamn. Spider. Build. Has. Damage. Reduction.


We call these builds (spider or augers) a “beer”. Because you can just use one hand and grab beer with the other while PROFITABLY playing these builds.
This isn’t the most DMR you can get btw, but still, 177 to 93 damage is colossal.
If you use augers the result is the same. But womp womp, you can’t even outdamage them in their augers, because they have innate DMR that stacks MULTIPLICATIVELY with this external DMR.
Now, once again. 8k hp in the cab. 5600-7200 hp in the legs, if it has them. If you face an auger, good luck beating them without using cryo damage (out of which only the narwhal is somewhat usable).
DMR that’s constanstly stays on about 40% for the duration of the fight. AND THEY DON’T EVEN LEAVE THEIR CAPTURE POINT.
Your cranium craves for close combat confrontation? Good luck since you’ll LOSE 95% of the time because see that tiny tank track tucked in front of them? YUUUUP, this thing uses the anti-wedge mechanics and it makes the game think that you’ve wedged the spider. You can’t escape after that and you’re just free food. Augers will straight up murder you because their damage output is basically a cheap, 0-energy harvester. You also don’t have enough DPM, since, you know, these beers have crazy damage reduction paired with insane hp?
So the only reasonable choice must be poking out of sightlines and chipping them away? WROOONG!!! Because that one TOW also chips away at YOUR health points! And i’ve shown that TOWs can literally make you unable to fight anymore with 1-3 precise shots which is BS.
You might suggest argus? Maybe multiple? That might be a good point! for someone who has 0 CW battles that took places on 100 score or more!!!
Because these beers will annihilate that one argus player first, you lost. That player doesn’t pokes out on sightlines, so he doesn’t recieve ANY damage? You lost because that’s even LESS damage, and you need lots of damage to destroy the deviously damage-draining doofuses, so 3v4 isn’t a valid strat.
Maaaaaybe you suggest everyone using at least 1 argus on them so nobody has to hide behind solely for targeting TOW missiles? You also lost! Without even mentionning that one single mistake or window in your argus-deploying frenzy means someone will get destroyed by TOW - your group spends so much energy on argusi that you lose DPM or utility. Which also makes you lose…
I use this weapon and i call it BS. It /should/ be nerfed to the ground. Period.