there is a MASSIVE problem with raids ever since they added mechs to it especially dino that allows jumping to areas on map that were NEVER intended for raid use by players. LIKE the top of buildings in the factory map raid.
Also in raids where have to defend location due to mech normal height advantage and then building them into GUN TOWERS, allows them to shoot over barriers that could NOT be shot over before. allowing placement that was NEVER intended for raids etc because no where near the base needing to be defended. LIKE the crater sand map. like being on edge of map as far from defense position as one can get ,
Or dino jumping in certain maps to SPAWN CAMP bots as a way to STEAL KILLS AND IN TURN REDUCES TEAMMATES RESOURCE PAY OUT BY 50% because team trying to defend the base from missed stranglers or bots spawning elsewhere.
when things are done fairly as team and NOT having player or two exploiting raid mechanics flaws the resources is nearly DOUBLE than on raids where cheaters are gaming exploits of flaws in matches where they are forcing team to risk the raid by letting them steal all the kills by causing the bots to agro to their location and NOT funnel towards the defense area where whole team can then kill in cross fire as a team.
lost multiple raids from this conduct because team could NOT cover base and each other causing raid failure due to unsportsmanlike conduct of exploiting raid mechanic flaws because these raids were NEVER designed for mech and their dimension defying builds and movement.
example raid where normally get 57 copper but with cheaters exploiting mechanic flaws with mechs in raids the copper reward is 27 instead for those who did NOT game the rig NOR SPAWN CAMPED IN RAID WHERE BOTS MOST LIKELY TO SPAWN AWAY FROM DEFENSE AREA where team forced to abandon base if want any of the reward they should be gettting because big chunk of it is based on damage kills/assists and so on.
this is causing progression to be cut in half for many of the players who are NOT cheating exploiting these mechanic flaws and or limitations and something needs to be done about it because its causing paying customers to quit in fusteration because they getting scammed out of prgress by the cheates exploiting certain unintended consequences to changes made to raids AKA including mechs to raids where raids NOT designed with mechs also in mind. or not realizing the tower built mech would wreck core mechanic in raids and how resources and such are distributed among team member .
I started this because one of such cheaters and or players supporting the cheating reported me for F bombing the cheating player who was stealing resources from rest of team even if they themselves don;t get much more than what rest of us would normally get. I have repeatedly asked for help to get this game breaking cheating under control because its slowing progress by up to half where it would take twice as long grinding resources when having to constantly run with these mech exploits and spawn camping exploits, done by players who cheat for few extra resources while robbing the rest of team who are playing the raid as intended by the devs.
to make a point to said cheater went to him to KNOCK him down to make a point to STOP CHEATING because harming the rest of team ability to get their share of resources because they need assist kills at least to get their normal resource amount at end of raid where no flaws were exploited.