Hi after 2 nerf´s i guess gerrida is to weak. Especially when you’re being pushed, you have practically no chance of defending yourself. I am of the opinion that these 2 points have simply been worsened too much:
Lower traction. The car is now easier to push with these legs.
Increased inertia when turning.
I think it would be fair if these changes were reversed. I would also be interested to know what your opinion is.
I also wanted to talk about the push mechanics. My opinion is that it’s almost ridiculous if, for example, you have 8 Gerrida legs and are pushed by a hover. And that didn’t just happen to me once, but it wasn’t just with Gerrida’s legs that I noticed that the mechanics were just bad, but also with tires etc. where the much lighter build could easily push builds that were twice as heavy.
Kind regards, Papa_Keiler
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All the legs actually suffer from this. They are secretly hovers with different animations attached to them.
If that is the truth, then Ml200 must be good, hovers but tanky
Wheels are more sluggish now than before,
yoiu have to check this out but i remember bigrams in wheel mode can push a lot.
I’m kind of teasing with the statement but from my tests with pushing them around it’s kind of what I think is going on with them.
Gerridas should be nerfed, but after looking at a few builds on the exhibition, they do feel a little… off. I had some from the Road to Singularity battle pass, and I had used them some (salvaged them because I couldn’t sell, and never used them), they felt pretty good as far as omnidirectional movement parts go. But the new updates pushed them a bit too far out. I’m all for nerfing META, but this seems a bit overkill. Hovers should stop in their tracks when running into something (or at least be unable to push it), despite the Gerrida looking like it does.
For a time now, i’ve been back and forward with the idea to buy some legs ( nowadays there are epics not worth to build, one will spend more building them than buying them).
But i always forget about that detail.
I remember bigrams being a show stopper when comes down to push…
Gueridas in the other hand, they are similar to BFs, very similar tank wise.
They overnerfed gerridas like a buncha idiots. I swear they must have 5 different mostly clueless and unskilled people being in charge of balance which is why they are so incoherent and slow to balance things.
They needed a nerf, but why they went ahead and nuked their grip confuses me.
I normally just laugh about this stuff but I don’t really take the game that seriously. That’s a lot of the reason why I said I was teasing on this from the testing they really do seam to be floating legs. I don’t know how many of you do try to use the pads to make multi-player builds but they seem to only work really well on hovers and legs. Which is something that got me interested in testing them more.