Harmonizer and Gyroscope type parts

sorry, WHAT?!?..i regularly use it for cannons as the speed boost does wonders for accuracy at longer ranges, not to mention it’s perk fits slow moving or/and stationary vehicless…works on helis if you hold space and move slowly…so i’d say harmonyzer works for slower vehicles and weapons with slower projectiles…

as for gyro, dunno the “basic functions” (like harm has spread…will check then edit)…
iirc it gave you extra range at higher speeds…to me that would give it use in higher speed vehicles that use shorter range weapons, like blockchain, or trigger…maybe auroras…or even RMGs like piercer, shotguns, and stuff…

that would be more along my logic

i never said its not for cannons or that cannons cant use it. to me its more designed for fast firing weapons.

also cannons like the fatman to. i mean if you have a fast reloading fatman this will help it i believe. spread after firing is meh on cannons as they dont really need spread after firing since they reload and it resets rather quickly… maybe this might help though on the avalanche? not sure. aim restoration is extremely good on cannons mgs and miniguns. also can be really good on the avalanche to since i believe that cannon has alot of spread in movement.

true, though the secondary ability of aim restoration can really help on cannons like the fatman and even the avalanche as i believe both of these have god awful spread in motion and the gyroscope might help to reset it quicker. some cannons do have bad spread on them when turning to so it can also help get that focus back quicker.

I don’t remember anything about motion and spread for gyroscope. Isn’t it just about restoring spread after firing?

Might be useful with a king/hadron/cannon builds, but those would be the exceptions.
Nagual would also benefit, and I tried it on a Split build to help with its second shot.
The effect seems much stronger on automatic weapons though.

i dont think its intended for movement but i feel that it might help. again tests are going to be needed to be confirmed how well it works, if it works at all.

This week I tried using one of each on a dual Split build, and on a dual Nagual build.
On both, using the modules seemed to help a lot, but especially with the Nagual. You still need to wait a bit between shots, but with both modules running you can bang off the three shots pretty quickly.
I think I’m going to get two of each module, to see how they stack.
Nagual might perform better with two gyroscopes, and Split might benefit more from two harmonizers.

I think I’m going to try some ACs next.

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I have a triple Nagual build, I might try the harmonizer on that. I tend to play cannons up closer than I should, so I don’t know if it’ll make much difference in my case, but will try it anyway.

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Gyroscope seems more useful with Nagual, as it specifically reduces the post-shot bloom, allowing you to unload a lot quicker. But harmonizer will still help overall accuracy.

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