I went onto the test servers to test new balance changes. And while I agree with almost all a few stood out to me as being a tad harsh. First off I want to start with bigrams, these things are already extremely slow on any higher PS build and get outmatched by their hover and dog counter parts 9/10 times as it is. Secondly I believe they handled the porcs balance change very poorly… they should at the VERY LEAST add a bit of momentum when shooting forwards as now they’ve really screwed these over. But really I believe simply making it higher energy would fix problems and make everyone happy. I’ve spoken to many people about these and 99% seem to agree with my statements, especially on porc. Hopefully the devs take my words into consideration (probably not) and let me know what ya think!
Youre telling me that porcs cant fly out at 130 kph now while driving forward?
ABOUT F*ING TIME!
The thing which make many players happy will be some mission PVE confrontation it could be form of raid. Many players don´t like no fairplay PVP confrontation. I am one of them. Devs of crossout try develope everytime some special for PVP but how we see in many cases so it just doesn’t work. But this is not problem only of crossout many of new games shipwrecks on PVP like new Delta Force for example in my clan 7 from 10 says its b*st looting PVP one shot to back game. Developers should put more into PVe development. What the crossout definitely needs are new parts. Furthermore, patrol missions without helicopters. Raid missions where PS is limited to 10k. And then, of course, the main raid where you face waves with main bosses. A type of race through the canyon in the form of the old Rollcage game would also be a great diversion.
It is about time for some actual balance changes for once rather than doing the same old “We are nerfing an op weapon by 5% in a single parameter also here is the 24th time we offer a +20% fusion in a mini pass to the parameter we’re nerfing on said gun”
Nerfing is problem because. They nerf weapons about PVP but the weapons than are so weak against bots whose have 350% damage boost. But of course not every reduce be bad for example they should make reduce range of autocannons because in raid appears sniper coward build with stillwind and whirlwind ac72 whose they covering behind dune hill and sniping everything on spawn and kill it in few seconds, others players haven´t fun from that raid match.
Sorry to inform you, they recalled the inertia changes lmao. Better luck next time for you i guess LOL!
This game has become highly inconsistent .
Im happy with changes and I think they handled porc properly all while not killing it. Same with all the other changes other than bigram. Pretty upset about that one
they handled porc correctly only because they got shit on for a bad proposed update. but that didnt stop them from killing bigram and heavy hovers. so spiders have one fifth less speed now, and dog builds only one tenth less damage
For those whom invested time and or money to gain a Porc get screwed. As always the salty tears always come from the “have nots”.
No I don’t own any relics or plan to, But I do support fellow players that have worked for their achievement’s . And not for some power drunk ego maniac Dev to “adjust” at their whim to pacify the salty tears. If it isn’t a relic getting it, Its something else. Crossout has become a game of endless inconsistencies. And then one ponders why is the player base dropping?I personally have had my fill of it.
SMH
I have porcs and quite a few other relics lol, im not upset by changes… in CW brainless people were spamming fused porc on hadron king. As fused porc is essentially 2x better than unfused. But the nerf was still quite heavy, can agree on that.
the answer then would be to nerf the fused specs