This game has been mismanaged, you’ve driven a lot of potential players away with the excessive supply of SPACE AGE scifi parts and factions along with monetizing performance and crippling the early game experience for players who are using builds cheaper than 1000 coins.
You want proposed solutions from a Closed Battle Tester?
- Return the badge system as it was to keep the players that are already here willing to put up with the game as it was before this patch.
- Require less grind to unlock structure pieces, add the ability to find them in raids from destroyed enemies in raids occasionally, automatically unlock all previous battlepass structure for players after the battlepass ends.
- Balance the game to remove the level 30/prestige 1 engineers segregation. More related to this below.
- Add more resources to pvp, nobody wants to fight bots because the end goal of XO is building for pvp.
- Completely cut the space age scifi bullshit, you killed this game’s growth by adding Dawn Children and steamcharts PROVES this in September 2017. Stop adding more and nerf overpowered scifi stuff like Destructors and Hovers. Completely abstain from all space age/ star wars additions because its killing the game’s growth.
- Add dozens of new parts to rare and special tiers because the skill ceiling and fun in this range is nonexistent, new players need f2p faction craftable rare and special parts that allow them to play like the people they are getting sealclubbed by. FULL REVERSE SPEED, STRAFING, AND HIGH VELOCITY LONG RANGE CHEAP WEAPONS (rare median, make median craftable) ARE NON NEGOTIABLE. Perks on special cabs need to be the same as on epic cabs, these cabs are already slower with less tonnage, power, and mass limit, they don’t need to be artifically inferior in perk too. New players need the ability to fight experienced players who have full epic builds. Currently they are denied even the skill necessary to do so because of this deliberate strangulation of variety in rare and special categories. There are capabilities new players simply cannot even begin to learn like driving backwards and strafing, or using high skill weapons; because they don’t exist or are unaffordable premium trash.
- Sell better cosmetic items, because the garbage you sell is hardly bought. Engine sound cosmetics for example. Stop offering just those sad excuses of old CK’s from a decade ago.
- Remove two of the three fused perks from all battlepass items players have. Battlepass item powercreep is real and its never going away until this is done. I have multiple fully fused builds just from battlepasses that new players are never going to have, and they are 10-30% better in every way at the same powerscore just because I spent. I shouldn’t have that advantage even though I spent. Then go back and buff BP items as needed knowing the fused versions aren’t skewing statistics.
- Have a better way to sell fused items for lighters. I’m going to propose the current Tsunami lighter exchange as an example; -17/-9/+25 for mass, reload, and velocity. Sell a fusion chip for that lighter cost with -8.5/-4.5/+12.5 and require the BP owner to buy or craft that item to apply the chip to. Every existing lighter purchased item should be retroactively converted into a chip, because as I said the P2W from battlepasses has cumulated to an extremely P2W degree.
REMOVE CAMERA STEERING