Changing the generator limit from 1 to 2 ?
It would allow smaller cars at high ps with more guns.
Instead of the world of tanks slugfest at high ps.
Heavy builds have been useless forever already, all the builds in high power-scores are fast and mobile builds…
Heavy builds have been useless forever already, all the builds in high power-scores are fast and mobile builds, they only look large due the spaced armor giving them more “volume”
yep, giant slow targets with alot of hp, like i said a slugfest
i dont know why you assume im talking about heavy cabins.
I thought about suggesting something similar a while ago basically to remove the generator limit while keeping a energy level max at 16. So while you could have any combo needed mounted and it would simply limit the max energy given. I ended up not suggesting it when looking at the PS ratings and stats on the gens. It made it too much easier to cheese out high levels of energy for lower PS costs.
indeed but those generators explode, thus making blast and cannon builds more viable vs all the melee and machine gun trollers
id rather NOT see a blight with 2 generators thanks.
Most of mine don’t get explodied that often. lol… They would really need to go back over each of the lower gens if they were to do something like that and just balance out the PS so they add up PS combo wise better when comparing to the higher rarity gens. Otherwise it will create some imbalances at low PS ranges. That’s really what worries me the most about the idea. Beyond that is just keeping the max energy given the same. I think it could add some build variability in the long run.