How I would fix Clan Wars

I like what the devs have been doing with Uranium Wars and Clan Confrontation, but I feel like Clan Wars needs to be spruced up a bit, so that it’s more distinct.

I have an idea! It’s might be a bad idea, but I’ll let other people decide that.

I would like Clan Wars to be less predictable and repetitive, and would also like it to not favour those with big inventories so much.

I propose that a twist on the PS limits of the other modes is introduced. Each team would have a total limit of something like 80 000 PS (or maybe more). But the team can spend that PS however they want.
Maybe some will stick to four maxed out CW builds. Others might slot in a Leviathan and a couple support cars. Some newer players might try to run 8 lower PS builds. Maybe even allow aircraft?
There would probably have to be some other restrictions to make it work. Maybe only allow one leviathan per team? Limit the number of aircraft?

Any thoughts?
Horrible idea, or maybe genius?

I would also have it run more often, basically whenever CC isn’t running.

Interesting ideas. At the very least, it might open up CW to mixed teams consisting of a combo of experienced and less-experienced players, sparking greater interest.

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well, it could work. and with some clear cut rules, it could be a nice alternative…
:+1:

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How I would fix them is simple:
Guaranteed uranium per CW match and put a weekly limit on it
Boom the artificial tryharding and sweat is gone and people might actually feel like playing the mode or suffering being in a clan. Maybe have some kind of an emblem next to the name that the top 10% clans of each league can have for a week after earning it for bragging rights for the kids and like minded individuals who need something to boast about to people who could not care less.

Relics and fusing legendaries is no longer paywalled behind artificial clan scarcity and artificial bloated uranium price, people can access “endgame” builds much easier and once again feel like participating and playing more, and might even want to be part of clans and whatever micromanagement hell their founder wants of their users to reach some weekly quota.

If someone cries about how they grinded over 90000 hours and dollars for some fused relics and now Jake age 11 can do it much easier than them, and stomps their foot really really loud and is all grumpy wumpy about it and will leave teh game for like all forever and stuff, then let them leave. New people will flood to try out the mode now that it’s an actual real possibility, you won’t be stuck fighting the same 20 nolife individuals all sick of the game and running some instant win cheese because they gave up trying or playing any kind of a cool, fun or neat build years ago.

In fact they should be grateful that they get some new meat and even god forbid a change to the monotonous gameplay and player offering, instead of sitting in a circle and jerking each other off with their scorps and porcs and so on

Even to a player like me who’s player 6 or 7 years clan wars feels like BMW and their monthly subscription to heated car seats and access to windshield wipers working

dont know about putting leviathans and helis into cw. i think simply balancing the game in any way would go far in making it a fun game mode