There are several threads regarding Radiance, and one thing is shining through. I think some folks have forgotten how to “win” in Crossout. You “win” by getting the most points in each match. Different match types mean different playstyles. Remember how folks figured out in the last week of the copter event how to “game the system” by building suicide rigs?
The challenge is always to figure out how to maximize points. If anyone has better methods or ideas, I’m all ears.
To that point…
Be the 1st to the checkpoints.
Disable the terminals.
Destroy the turrets.
Destroy ravagers.
Survive the longest.
If you’re a ravager, it’s much simpler, obviously.
There has been a lot of debate about what makes a good build for this mode, and these two are very successful. I say that with confidence because I’m not the best gamer in the world, but managed to have the highest score with almost every match I used these in where I didn’t originally spawn as a ravager.
That’s partially because these builds are optimized for the mode, and other players aren’t doing what it takes to score points.
Neither build has any armor. They have a chameleon which will get you safely across the bridge. That’s the only part you’re really being shot at (there’s another canon further up, but it isn’t hitting squat). The lack of armor maximizes acceleration and handling.
Aggressor (one of the 3 cabs that’ll hit 100kmh), Cheetah (fastest engine), traction fused arrays or hovers (they’re slower, but will be better at the end of the map), two retchers, a fused seal, and tons of ammo. It also only uses the bare minimum of lightweight only frames.
EDIT: I forgot the gasgen… just to highlight how you really have no worries regarding armor. LOL
Minimum weight, maximum speed, maximum damage v ravagers.
No radar needed.
Everything mounted as low as possible to keep the center of gravity low so she won’t flip.
Start the match by killing off the first two waves of ravagers that’ll spawn behind you. After this, they’ll spawn further up the map. Kill those first two waves for points & scoot. You’ll likely outrun the entire pack by the 1st checkpoint if you’re on arrays.
Disable a terminal when you get to them, attack a turret when you get to them, then do your best to stay in front of everyone. The last thing you want is for ravagers to be spawning in front, beside and behind you. You also want to be in front to be the 1st to the checkpoints.
Don’t focus on fighting ravagers until the very end when it’ll be 1 v 11. This is when and why you’ll need ammo and lots of it. You could probably do with less than what I have, but I ran out once, so… yeah… LOL
I tried other weapons, but the retcher’s ability to fire over obstacles really helps in this mode. They’re also very good at disabling bozos who are attacking head on. Plasmas are also very good.
I also don’t use this paint scheme. I painted these up so the components are easier to see. I’m usually using something that blends in better with the map.
It’ll be interesting to see if this is still the best way to go in a couple of weeks or if someone has discovered a “suicide rig” type exploit.