Download a random meta-ish build people are running around with to rather nice degree, but instead of keeping it like that, no go VULTURECHAD!
Another simple way to buff these would be to not make all Vultures still alive die out once the player using them dies out. I donāt remember if it was Jubokko, kapkan or King mines that did this where even when the player dies, the deployed āminesā still stay on the ground and can hit enemies rather than being instantly deleted from the match once the player dies
An argument could be made that as Vultures are more āair minesā than drones this would be a fair change. Honestly such a change would not instantly turn these OP imo or too good
The only way I found these to work was spam them as much as possible then distract the enemy with annihilator.
Seriously though Iāve been playing with these a fair bit the last couple of weeks and donāt understand what they are trying to doā¦ unless targeting the cab of an enemy thatās already on fire they serve very little purpose, always seem to miss weapons or hit the floor if aiming for wheels. They definitely need to be faster and more manoeuvrable than they currently are, especially now that those silly homing missiles can practically go around corners!
Either that or buff the damage so when they do manage to hit itās at least semi effective.