I think that was a reasonable restriction, although I don’t love how they implemented it.
I know Crossout isn’t ever going to be realistic, but movement parts that don’t touch the ground shouldn’t help your tonnage (until you lose your hovers and only have wheels left).
It just breaks any sense of immersion for me.
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I exploited the heck out of that, but only for art builds.
People always go on how hovers look like ugly lumps with spaced armor, but at least in higher ps so do cars and tanks
I have no problem with that, but it should not make the builds drop to the ground.
Agreed. That was a weird “fix”.
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