Good idea. I think rotating your builds helps, too. I like to have a list I go through. Some builds are great, and some not so much, but all of them using a variety of weapon types and wheels. It helped keep the matchmaker from repeatedly sending me to the same maps, or on suicide missions for over performing, IMO.
I think the system is supposed to keep you from over farming resources, but IDK. I just find it tiresome, and would like to simply get random matches based on power-score, end of story, like I’ve been told repeatedly is the case, but obviously is not.
I had expected the big uptick in player population, due to the Chinese migration, would help, because the matchmaker is usually friendlier when traffic is strong, but that hasn’t been the case.
I think the numbers can be hard to read and deceptive. For example (are you wearing your tin-foil hat nice and tight?), the matchmaker will sometimes put me on the bottom because I suck (or I’m running useless under-powered drones), and it expects me to win due to the advantage my team mates have ('cause they’re badass). And I can then basically screw off, jumping off cliffs and pooping various drones, while my team of experts wins the matches for me. This will go on as long as I have dailies, and as long as my builds are in line with those challenges. It seems like fun, until I realize it doesn’t matter what I do, my team will probably win anyway, because they are a clan or some kind of group of pros.
In that case I’m not being penalized for over-performance, but rather I’m being set up to be carried by my team. Give me a shotgun build and it’s the other way around. I’ll shred for one match, the sentinel spots my murder spree, and then it’s either I sit in an eternal queue, I get the band of misfits in Sector Ex all night, at a 20% Power-score disadvantage against nothing but melee, or I switch builds.
My Boom-stick build has a similar issue. I’ll be allowed to run it one too three times, and then it’s exiled to the eternal queue where it just sits for literally a half an hour.
If you are playing shotguns or melee in PVP, you are competing in a significantly different environment than other players, against a wholly different lot of adversaries than if your are playing Auto-cannons, for example. The map variation is different too. It’s not that there aren’t similarities or commonalities, but I get Sector Ex a lot more often if I run shotguns or melee. So, I stopped playing those styles, because I got sick of sector Ex vs boring-truckers. It worked too. I hadn’t played shot guns in almost a year (tried a couple times) because it was such an effective method for not getting that map all of the time, or constantly dealing with boring-trucker mobs…that situation was bad last time I really played, and was everywhere a little, but it was way worse if you strap a shotgun on your ride, I thought.
Rotating your builds occasionally and using different play-styles is a good idea, I think. At least as far as PVP is concerned. I don’t think this matchmaking system is relevant to Clan wars or Raids, but it is often an openly used component of seasonal brawls (rank and build profile discrimination).
Not taking the game too seriously helps too. I think that’s why you and players like Poony4u have been able to maintain positive attitudes about this game consistently. Either you’re playing more of other modes, or periodically going into PVP and just screwing around for fun. You get mauled a little, and the matchmaker thinks you suck, so it plays nice…for a while. Then, unless you switch builds, modes, or simply screw around some more, and instead decide to farm aces with your murder-mobile for monster gains, the deck will start stacking against you. If you are in a META build there’s not a lot the matchmaker can do. Some exploits simply work, over and over. but if you’re not, you’ll need to be a real baddass, with a solid connection, to keep up. The Power-score penalties you can accrue can be pretty extreme.
I’m not sure that’s a completely bad idea to have a system in place like that (farm protection), but I think I’ve seen it function better in the past, at least as far as I’m concerned. I’ve seen it worse too, like when the bots start singling you out at the beginning of matches and bulls-eying you with cannons from the other side of the map…some of that can be fun, but it gets old.