Anyone else feel like after they moved over to the more battle passes per year thing, Brawls in general have taken a huge hit? While we have now a new or returning brawl that changes every thursday or so, the quality of them feels like it’s gone down. Biggest red flags of this were the lack of any proper april fools brawl, and now the evolution brawl compared to what kind of brawls we’ve gotten in the past few anniversary’s
Feels like all resources of the game have been pushed onto pumping out new passes and milking money, rather than anything like balance changes, brawls etc. Everything outside new passes feels so low effort and thought
they have time to make a fully animated cutscene with the new season yet they cant be bothered to improve the game. if they put that much time and effort into the game as they did that cutscene then i feel that the game would be alot better.
yes the games suffered alot over the years. no new modes, no new anything. everything they put out is temporary. temporary blueprints, taunts, brawls, modes, etc. nothing is permanent anymore in crossout and thats just sad. i wish theyd care about their game but what more can we expect?
i think they are getting more for less, you know, that all philosophy
that knight brawl was fun, this one it’s also fun but there’s no more brawls as before.
Yesterday as i was playing i was thinking how many players ( in those battles i made) have their builds stuffed with pumped items in the games.
Almost all i assume, so there’s a huge market for pumped items…ultimately that makes our fault, and they are trying to satisfy a potential market
parts or modules that don’t get used get buffed or forgotten.