Mandrakes and Heather everywhere... Good or bad?

I saw one player absolutely massacre a team with Heathers yesterday. They were running them on separate triggers, and landing at least 50% of their shots, doing ridiculous damage.
I think that people who played a lot of mandrakes and incinerators will do very well with Heathers. The damage is just obscene.

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I don’t like the aiming system for Mandrakes. I wish it was more like the Mortars from Battlefield 4.

What if there was an epic module that allowed players to aim Artillery fire using the map? The module would also need to have a 10 second delay at the start of the game to prevent people from spawn sniping.

That would be a little harsh most of my dailies (non-pvp) only last like 1m.

How about 5 seconds then? It would be abused if there was no delay.

The fastest matches I tend to get are about 46 seconds. 5 seconds might work but it would still be a pain to aim.

This idea will only backfire and make almost everyone quit. The game’s grind is long enough already,

How about the game will still allow a player to use the standard aiming system. So they can still fire upon a charging firedog or a hover that is peaking around cover.

It would be interesting to try to do a hold (charge button) for distance with standard aiming. Similar to the Parsers aiming system but for longer distances.

I was thinking that the module could allow the player to press one of the weapon bindings to activate the map targeting system.

I had suggested that once for drones in the old forum once but having to hit tab then clicking on the map to get them to go to a location just seemed like a pain. I would think it would be kind of the same if you were trying to do it will heavy artillery’s even though it sounds really good reading it.

That would just kill any of the skill required in using artillery weapons. Opening a map and clicking a spot to nuke isn’t fun gameplay.

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I don’t know about you, but I would love to see that annoying Scorp hover getting eviscerated by artillery.

That being said, it would probably screw over slower builds more than it would Dogs and Hovers. The Devs would have to make some Counter play options like buffing Barrier X to keep things from getting out of hand.

I love when I nail them with arty to but when that’s the result of clicking on a map? That’d be so lackluster that it wouldn’t be fun at all. And that’s before those spam firing and sitting in a map screen are considered.

Well, to be honest. Most of the times you started to use weapon or movement part and couldn’t make them work, you called them garbage, so nothing new here. Maybe in a few weeks when you mastered them you call them OP A F :joy:

I already see some guys clean up with Heathers. In three weeks advanced BP players will have them unlocked and a week later the basic BP users will unlock them. At that point I think we’ll see more players using them, and the guys that picked them up early should be getting better with them at that point. And I figure a month after that you’ll see lots of people doing well with them because they will have gotten used to playing them.

All in due time Imo. All in due time.

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heather is the new incinerator…just saying… :crazy_face:

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I used to play a lot with a single mandrake build back in the day and did pretty well with it, but back then crossout was not so rush heavy and fast paced. I had to get rid of my Mandrake when it could no longer work that well with everything from cannon builds to light machine gun builds that kept wedging and now later on just rushing and pushing you.

I like that Mandrakes and Mandrake-like gameplay is making a comeback, but even with Heather being a more “fast paced” Mandrake where you can actually shoot and also keep moving rather than being forced to sit still if you want to hit anything, I don’t see them sticking around once the novelty wears off.

I might buy back a mandra to play some hybrid mandra/hearther artillery gameplay at higher ps once I unlock the Mandrake 2.0 missile boogaloo but at the same time already having much first hand experience at how lacking Mandrakes are in this day and age I am a bit frightful that Heathers will suffer the same fate eventually. Especially in lower ps battles where you’d use only one of them instead of running two, I don’t think that even as good as Heathers are they can perform that well in general that they’d stick around for the majority of players

There were a few people murdering the battlefield with Heathers today. Avalanche is also performing better than I thought it would (don’t have it, but got killed by it a few times today).
I play a lot of Yaoguai and Vulture, so I’m ok with the aiming system. Excited to get mine! Might pair one with a Mandrake.

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Vultures are pretty decent now.

Yeah, now they feel like they actually work instead of doing nothing

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At what PS? Because legendary items should be able to preform at the highest level of play.

If not then they are still under powered