I am a bit excited about the Dusk change, especially paired up with the Lucifer, because I feel like more spread is going to actually benefit that gun and help it make more use of the perk possibly with the added damage
Steppe spider being forced even more to be THE missile/rocket cabin, neat that homing rockets are getting a slight buff with it but, I just hate the singular cabin being the only option for guns because other cabins you could use with them do not fix the fundamental flaws of the weapon, fixes that were instead of being applied to the guns themselves individually were pushed onto a singular cabin to fix everything in a lazy quick manner
Varuns might get to be somewhat good again, but then again minus 1 energy has never really been that great of a change, like the Threshers recently. But on the other hand Varuns do suffer from not being able to bring along as many modules, while Threshers never had that problem, I always had the support modules I needed on a Thresher build without any trouble with the energy cost, the gun itself just sucks with no damage and poor hp
Astreus is getting a slight buff which is cool, but it’s still pretty much killed off by the devs after the huge nerfs it got in the first place, I don’t think it makes much difference, maybe see a few more builds with Astreus but they are not hard to engage in general and much more easier to deal with than double scorps for example
Phoenix, this could be good depending on what Stability means. if it’s just general accuracy and possibly bullet speed then it’s a meh change, I never struggle with any of that when playing this gun rather than the bolt being shot off even without people trying, even in places their own guns should not reach by logic. Too much bullet spam to ever do great on this gun unless you get lucky with stealthy gameplay or being ignored by the enemies. Feels kind of like a throwaway perk to just slap on it in the hopes it does something without really understanding why the gun does not do good. Hit damage and penetration might do it some good though
Oppressor could be nice, many guns need you to buff the projectile speed to even compete in any way, but sadly said guns are also not very good at being used at higher speeds, and it just buffs miniguns etc again rather than the guns that really need it
Swarm and Slaughterer, wish they showed as much love to the ravager pass weapons of instant buffing because they aren’t doing good, I’d say Swarms and Slaughterers are both way better than Lucifer even in their current state, and the Spider drone is just dead in the water like Vultures
Lucifer change…that’s way too little hp to be felt anywhere, 41 more hp is not “increase survivability”. Perk change too kinda feels same as the earlier perk, but worded differently. Rather than 6 projectiles for 8 parts, you get 3 projectiles for 4 parts. It just sounds like the performance will stay the absolute same.