Don’t underestimate momentum!
Also, “light” builds in Crossout are still very heavy compared to real world small cars.
There’s that classic mythbuster episode where they show the power of a wedge on a transport truck. Get enough speed, and it’ll send very heavy objects flying.
Not saying Crossout physics are realistic, but they’re at least based on real principles. And even in-game, my smaller flamethrower/melee builds just bounce off some larger builds. Very frustrating when you think you’ve lined up the perfect pinning move.
they had updates on wedges and crushing damage.
but never tonnage(heavy) vs light builds.
i think this is where they missed the mark.
in Grand Theft Auto you can change the tonnage of vehicles in your files so they can’t be pushed around at all. ie ‘Tank vs car’
they just need that script.
i think they forgot about Gravity
basically they don’t really make things heavy enough. might be a Vodka thing🥴