* Mass Testing, Planned balance changes in the upcoming season

PC you have to at least let it charge 3/4 or more to get an accurate shot out of it.

it functions differently on ps4. it doesnt have that ring around the aiming crosshair to let you know its fully charged. you pretty much have to look at the bottom of the screen to know when its charged.
i also have difficulty with this weapon to. i like the kaiju, but its difficult to use.
its alot easier to aim on pc because using a mouse is far more accurate then using a controller. trust me i used both and its ALOT easier to aim using a mouse then a controller and i been using a controller to aim my whole life. even back on the ps1 and ps2 i still say pc is easier to aim with.

but that aside i wish we had that charge circle on ps4 cause it would make things a whole lot easier for the kaiju.
ā€¦ it even makes it a bit frustrating to use in the dronepocalypse to come to think of it.

I doubt that a little but itā€™s just because coding costs would go up between platforms. Maybe the graphics are just a little off pixel wiseā€¦ There is probably a more practical answerā€¦ It might be a good thing to bring up on a Dev Q&A session.

I tossed it onto something slow as I didnā€™t like the negative speed effect. It was the only way I could enjoy playing it.

Iā€™ve actually tried playing with a graphics tablet too. You can laugh I had to try though. I actually want to try flight sticks. Mouse works fairly well though. Iā€™m not one that will ague against the advantage they give.

I hope it getā€™s sorted out for you too. It is a fun weapon once you get use to it.

i doubt it because weapons like theā€¦ raijin? (i spelled it correctly) has this function and it has the ring around it for timing the shot. it lets you know when the timer runs out before the shot goes automatically. even the astraeus has this functionality though at a much faster timing before it fires the shot.
im trying to think of others that have thisā€¦ i know some weapons have this functionality that show a ring around your crosshair to let you know your weapons reloaded toā€¦
mmm idk, i guess they thought it would be to overpowered? only thing i can think of.

the negative speed effect is pretty bad, i understand why they put it in before because of it being a powerful weapon but i think it was a little much.

idk what that is :rofl: is that a drawing tablet or something?

you know the devs wont do anything about it. its just more and more battlepasses and stuff.
i just hope this next season will be good. im really wanting to see how that new missile launcher works. i hope its not like the heather where you have to be pinpoint accurate.

Yea I farm between 9k to 10k cc points with it each week, trombone helps me get easy assist points which counts as a kill towards the challenges so the clan confrontation challenges can get done as fast as possible

Itā€™s a pen tool graphic artists often have around:

I just honestly question the differences but there could be one there. It would be an issue of duplication of effort and from that cost. (sorry edits) Itā€™s one of those reasons why I was often asking about Shared exhibition spaces even if we canā€™t do full crossplay with PC.

oh i have one of those, just a standard drawing tablet though. i do occasionally doodle now and then. playing crossout with one of those would be funny xD

It was amusing for maybe 20 minutes. Flight sticks I think would be more fun: amazon.com/Thrustmaster-16000M-SPACE-SIM-STICK-pc/dp/B076XKZML8 I have not been able to bring myself to spending that much on them though.

ā€œthrustmasterā€
didā€¦ did i just enter an adult themed shop? :rofl:
still though thats expensive, but look on the bright side, if you do get it then you can pilot your aircraft easier! :crazy_face:

I was thinking they might be fun for hovers. However the Devs do not seem to share my ideaā€™s on potential controls. lol

Kaiju = Raijin now.

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Whatā€™s the average confrontation points per week with the 2 porcs?

I heard the devs themselves play fire bricks. Is this true? Seems like they are maintaining the game for personal enjoyment while treating the rest of us as piggy banks. Passive melee weapons reduced to nothing, hovers at ground level. Yongwang and tachi - direct (and less effective) competitors to fire dogs hit with extreme nerfs.

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Over 9000 on average after 20 games. You still need to be good with it but even for inexperienced players you should always stay above 7000 minimum, it is hard to do bad with it at least.

You thinking of buying some? this is the lowest Iā€™ve seen the prices of porcupines in years. Around 30k on pc which is a 6 to 8k drop from just last week.

Has anyone on the test server tried Manitou?
Curious if the damage perk is now permanently on, or did they remove it in favour of a constant reload buff?

Im excited for the legendary omnibox. With a fused finwhale, phobos, the new module and its own perk charged up, i bet you can hit 110 kph and still have 4k durability. Im thinking all that with 3 destructors might SLAP. Outrun/outpush dogs and have extra damage destructors? Thats gonna be my first build with it. Might try the Kaiju as well on it

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HAHA keep dreaming :sunglasses:

joking aside though alot of wheels have either to much grip or not enough. your most likely going to end up being pushed 90% of the time though unless your wheels have got the grip of the hulkā€¦

I know Iā€™ve said this before, but I think that pushing ability has less to do with the traction of the movement part, and much more to do with the mass and velocity of the vehicle doing the pushing, and the mass of the vehicle getting pushed.
I lighter build can push a heavy one, but only if it is going fast enough.
Iā€™m also pretty sure that unused tonnage is a factor, but that might only come into play if you are lifting your victim.

try it in real life and get back to me on that. :triumph:
ram a small car into a massive semi and tell me how far you move it at 120. i bet it wont go that farā€¦ on account of the car seppukuing itself. :rofl:

i get what you mean though but heavy builds weigh twice if not 3 times more then a car thats a light cabin. there is absolutely no way, even if the car is going fast enough, that a light build should even be able to budge a heavy build no matter what it has on it or how much grip its wheels have. ESPECIALLY if that heavy build has tank tracks.

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