Cant help but to notice that things dont add up anymore.
seeing the changes to chard and piercer is a good thing right ?? more range , less jitter , more punch ??
but no …
in raids and pvp i dont notice the extra range i still have to get very close but … where is the punch ??
you hit a single target for a whole minute ! at minimal damage of 8-10 form a close and confortable position.
you notice a bad ping in Both raide and pvp , you notice a way lower firerate especialy with the chards and a even less Damage output.
my build had a burst damage of something around 370 today at 2 in the morning on arena ground , 350 on the practice targets at the garage and minimum 250 in raids and pvp …
post patch 350 arena , 210!!! targets and abismal 120 !!! in raids and pvp.
its like these things had been neutered to pea guns… how is this suppose to help ??
or do they cut the stats in half on the pvp servers just for shits and giggles ??